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Health: 125
Armor: 0
Speed: 100%
Weapon: Shotgun (90 damage/second)
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What Barbarians lack in speed and subtlety, they make up for in strength.
The Barbarian isn't as flexible as his
Soldier
cousin in base defense, but he's a powerful inner base defender, ready
to deal with almost every invader. At higher levels, Barbarians cast "Anti-Magic"
which removes powerups from the enemy attackers. They are then imbued with
the anti-magic sheild, which protects them from enemy spells, and they gain
regeneration, making them the most durable of the Imperial Guard classes.
Barracks Levels:
- Level 1: Team may use Barbarian
class
- Level 2: Barbarians cast
anti-magic with [USE] (remove target's powerups)
- Level 3: Barbarian gains
regeneration
- Level 4: Barbarian gains
anti-magic sheild
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"I have heard of battles that were clumsy but swift, but never
one that was skillful and lasted a long time."
-Sun Tzu, "The Art of War"