Thief

Health: 100
Armor: 0
Speed: 100%
Weapon: Railgun (90 damage/hit)



Thieves have many different skills. First, thieves, are one of the few non-worker classes that can carry money to buildings. Unlike workers, thieves who have a full load of gold destroy any gold they try to pick up. So a thief can rapidly deplete the gold in the enemy base, stunting their early development. Thieves can also place traps with [USE]. Anyone who touches a trap gets launched across the room. (Note that enemy thieves and soldiers can deactivate traps.) At higher levels, thief traps deal damage to enemies and later become invisible. At level 4, thieves themselves become invisible unless they attack.

Guildhouse Levels:

  • Level 1: Team may use Thieves. Thieves pick up 2 gold, place traps with [USE], and have truesight
  • Level 2: Thief traps deal damage
  • Level 3: Thief traps are invisible
  • Level 4: Thieves are invisible when not attacking


"A pound of supplies stolen from the enemy is worth twenty pounds of your own supplies."
-Sun Tzu, "The Art of War"