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Health: 100
Armor: 0
Speed: 100%
Weapon: Railgun (90 damage/hit)
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Thieves have many different skills. First, thieves, are one of the few non-worker classes
that can carry money to buildings. Unlike
workers, thieves who
have a full load of gold destroy any gold they try to pick up. So a thief can rapidly
deplete the gold in the enemy base, stunting their early development. Thieves
can also place traps with [USE]. Anyone who touches a trap gets launched across the room.
(Note that enemy thieves and
soldiers can deactivate traps.) At
higher levels, thief traps deal damage to enemies and later become invisible. At level 4,
thieves themselves become invisible unless they attack.
Guildhouse Levels:
- Level 1: Team may use Thieves. Thieves pick up 2 gold, place traps with [USE], and have truesight
- Level 2: Thief traps deal damage
- Level 3: Thief traps are invisible
- Level 4: Thieves are invisible when not attacking
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"A pound of supplies stolen from the enemy is worth twenty pounds of your own supplies."
-Sun Tzu, "The Art of War"