Wizard

Health: 120
Armor: 0
Speed: 100%
Weapon: Rocket Launcher (80 damage/second)



Wizards are the primary attack class for the Imperial Guard faction. That said, they are remarkably efficient on their own. Starting out with Truesight, wizards both see invisible opponents and function as spies, seeing the exact status of enemy fortifications. Each upgrade level makes the wizard a stealthier attacker. At the highest level, wizards gain Teleportation. With teleportation, a Wizard can attack enemy buildings but teleport home to defend as soon as enemy attackers invade the Wizard's base.
Hidden Library Levels:

  • Level 1: Team may use Wizard class. Wizards have truesight and silence
  • Level 2: Wizard rockets move much faster
  • Level 3: Wizards are invisible when not attacking
  • Level 4: Wizards cast teleport with [USE] (teleport self home)


"Attack when they are unprepared. Make your move when they do not expect it."
-Sun Tzu, "The Art of War"