Member: Aaron'Ripper' Drew
 
Area of development
codebase (more directly nav. and communications)  

Reason for Joining 
I was developing my own quake 2 bot but didn't have the time to keep up with the competition. It was a solo effort and managed to get to the stage where the bot could follow you around simple corners, could use teleports, pick up stuff, etc.. not much further. I have always had an interest in bot's (i also began work on a quake 1 client bot, mysterybot, which never got finished due to lack of spare time again... :( 

I think I'd much rather work in a team where the demand on my work isn't quite as great as doing solo work. I am mainly interested in developing navigation systems and interbot/interplayer communications systems for teamplay strategies.

 

S.A.B.I.N. WebSite Design and Images (C) 1995-1998 Terry 'DS' Hendrix