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Current Staff:
b0mb
is the modeller extraordinaire. What's to say about
b0mb? He made the l33t runes you'll be seeing in 2.0 as
well as many wonderful models from previous versions of
CCTF. b0mb is l33t. Just don't tell em he is a hooker.
| Casey:
Lead Designer (Threewave) |
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Casey
has been designing levels for FPS games since Duke3D
with the Build editor and has been creating levels
for all three of the Quake games. Casey started playing
Capture the Flag a few days after it was first released
in 1996 and was completely consumed by it. Casey has
learned a lot from Zoid's influence over the years and
intends to put that knowledge to use in future projects.
| Dekard:
Artist (Threewave/CCTF) |
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Dekard
has always been a mainstay in the Quake community and
has a long history of graphics work. Dekard is also
known as the King of the gypsy server admins and has a
bit of a Shambler fetish. I don't know if there is any
money in adult only Shambler fetish sites, but if there
is, sign us up.
| DD:
Level Designer (Threewave/CCTF) |
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DD
is the driving force behind the Classic flavour of
Capture the Flag. It's easy to tell why he loves Classic
CTF when you see him pop up from behind the couch with
his hand down the front of his pants yelling "Is
that a grapple in my pants or am I just happy to see
you?!" Then he runs out into the hall
screaming "Grapple this! Grapple this!" We
usually have to hold him down on the couch with a paper
bag over his face so he won't hyperventilate.
| Kilderean:
Programmer (Threewave/CCTF) |
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Kilderean
comes to ThreeWave from the frozen arctic tundra of
eastern Canada, known in the summertime as Quebec.
Kilderean has a full Quake 3 skill set including
modeling and level design. Kilderaan came out of
hibernation early this year to hook up with ThreeWave on
their biggest project yet.
| Scancode:
Level Designer (Threewave
Map Pack) |
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Scancode
is another multitalented member of the ThreeWave team
and has also has a long history in the world of
shooters. Scancode possesses strong technical and
artistic skills in the Quake engine realm and has
already proved himself to be an invaluable member of the
team. Once we have him paper trained and neutered we'll
set up an e-mail account and .plan file.
| Sludge:
Programmer (Threewave/CCTF) |
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Sludge
brings a whole new level of enthusiasm to ThreeWave, and
combined with his promising programming abilities helps
shed new light on the future direction of ThreeWave.
Sludge also gives hope to geeks around the world,
because he truly is a geek, and he has a girlfriend! wtf!
| Whiplash:
Artist (CCTF)
(semi retired) |
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Whiplash
spends his nights working on graphics and interface. If
you've ever seen a picture of Whiplash then you know why
Casey says he looks like a member of 'Hells Modemers'.
I'm pretty sure his favorite saying is "shit!,
where did Laurie leave her smokes?"
Alot of the above team had a lot to do
with previous versions but the below people help
contribute to CCTF as it stands today, they have moved on
since their days of packing it in with the CCTF team but
they are not forgotten and their contributions will live
on in our memories and throughout new versions of the mod.
Thanks guys and good luck!!
Ryan "Ark"
Rubley, GreyMachine, Brian
"thumper" Kelly, Mikko
"Hype" Hirvonen, Yuri
Davidoff, Joseph
"NuKe" Wojciechowski, Anthony
"mase" Sulita, Slayer, Raj
"Turbanator" Singh, Jinx, Xpress, Felix
D. Hergenhahn, Daniel
Boist
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