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How to convert a 3DS model to Quake 1 MDL format
This is a tutorial on how to convert a 3DS/MAX model made in 3d Studio Max to Quake 1 .mdl format. Programs used: 3D Studio Max 9, Paint Shop Pro 9, Quick3D, qME 3.1 http://www.quakewiki.net/wp-content/uploads/2010/04/convert-3ds-to-quake-1-mdl.flv Courtesy of st3ady. swfobject.embedSWF("http://www.quakewiki.net/wp-content/plugins/vipers-video-quicktags/resources/jw-flv-player/player.swf",...
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Quake Retrospective
Lewis Denby did a great job writing a Quake retrospective. “It’s a 16-year-old shooter, yet I remember it as if it were just last week. I remember the pre-release buzz. Here was id Software’s follow-up to Doom, a spiritual successor that rendered the entire world and all its contents...
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Quake 1 QC Tips and Tricks
Are you getting “Too few parameters” error for droptofloor() function? Be sure to modify line 602 in defs.qc, float(float yaw, float dist) droptofloor= #34;    // TRUE if landed on floor with this one float() droptofloor= #34; // TRUE if landed on floor Function droptofloor() is a float...
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