Mods Repository

or see the list of Quake 1 mods on a single page.

This is a list of modifications and add-ons for Quake 1. All files have been repacked to either include the latest patch, or for better compression. Their behaviour has not been modified, and original properties have been retained.

Do you know a mod that's not listed here? Do you want to list your mod in QuakeWiki.net? Send me a request email.


Most Downloaded Files
Top Rated

Latest Comments


QuakeWiki Projects

This section contains the current QuakeWiki.net projects, updates and releases.

QuakeWiki

Welcome to QuakeWiki.net!

This is the home of former Planetquake archives and Quake 1 mods repository.



OpenQuartz 2

My main project is OpenQuartz 2 (former OpenQuartz), a Quake 1 GPL content engine.


Latest Articles

This section contains general news, articles, discussions, tutorials and more.

Rogue Milestone 0.1 “White Box” Ready!
Rogue Milestone 0.1 “White Box” Ready!
Last months were filled with joyful Quake related events. If you’ve been reading Inside3D forums or QuakeOne.com, you know what I’m talking about. I really like seeing new projects take off, new faces, old faces, and releases upon releases. Quake’s arena has been so active that conflicts have arisen. Back to our news, the mod-formerly-known-as-chipquake...
Read More of Rogue Milestone 0.1 “White Box” Ready!
Hit Location System
This is the source code to MauveBib’s hit location system. When used, this code makes weapons do more or less damage to the victims depending on where on the body they hit. /* --------------------------------------------------------------------------- HIT LOCATION SYSTEM Author:                 MauveBib Email:                 ...
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Curves for Quake: Tips and tricks
Curves for Quake: Tips and tricks
This is a tutorial by czg: Tutorial for making QBSP curves in WorldCraft First off, I guess a lot of you have already tried out making curves yourselves, and done so mostly by making a cylinder template, and building your architecture around that. That’s fair enough, but lets have a look at how we can improve on that: I suppose what you have...
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QuakeSrc.org tutorials are up
QuakeSrc.org tutorials are up
I found an old archive of all QuakeSrc.org tutorials and decided to upload them for safekeeping. The tutorials are available at http://www.quakewiki.net/quakesrc/. Feel free to browse them all.
Read More of QuakeSrc.org tutorials are up
More DarkPlaces Stripping Adventures
I spent this afternoon stripping more unnecessary code from DarkPlaces. Today I have removed all demo references, as it’s an obsolete feature. One could easily implement video cutscenes to the engine. The demo functions and references were scattered all over the code, and I found some hacky stuff for timedemo benchmarks. It’s all gone now. Another...
Read More of More DarkPlaces Stripping Adventures
Stripping down DarkPlaces
I took a break from QuakeC customization and moved to engine coding. My little experience lead me to learn a bit of C in order to mess with the DarkPlaces source. What I actually need is the power of DarkPlaces without the unnecessary mods compatibility and old Quake functions such as demos, CD playing routines and more. So, before starting to optimize...
Read More of Stripping down DarkPlaces
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