PLEASE READ: This is no longer the most current version of this page, go
Please update any links/bookmarks, as this page is bound to be taken down soon.
I have decided to move my page away from planetquake, as I couldn't stand
Gamespy's continued disinterest and commercial exploitation of hosted sites & their visitors anymore.
NEW on this page: Q3DM6-ish released! 100 brush competition pak!
Except for the odd Q3/Q2/Doom2 map, these maps are
all for Quake 1 DM. Besides all the cheesy "ish" remakes, my biggest project
to date has been organizing the UKPAK
project (a group of UK mappers that are created a set of 8 teamplay maps).
The maps on the right are in reverse chronological order (older ones are
on a seperate page). All older maps were created using Qoole, later
ones using Quark.
Read my maps / games / 3dengine related
Other map related stuff that can be found here:
a WAD2 remipmapping tool I wrote (converts
WAD3 too). My DMSP (zip,
txt) quake mod (play an SP game in any DM map)
[review 1 and 2].
A lot of 1hr speedmaps of mine can be found here.
Contact me: firstname.lastname@example.org. Visit my homepage
(of particular interest may be my Fisheye
Q 3 D M 6 - i s h (feb 2001)
Another "ish" remake, of Q3's DM6, for quake. Harsh lighting, dressed up in own textures. Not as good as some of my previous maps, but plays extremely well.
C u r v y (nov 2000)
Extremely experimental Q3 map that consists entirely out of curved surfaces.
Barely playable. No bot file. review.
E 1 M 2 - i s h (aug '99)
The final map in my series of id quake map remakes, more compact,
more connected, and easier to get round than the original, with some weird
architecture and texturing... you can't go wrong really. Go to Skorpions page for an omicron route file. First review at Booya! (9/10), and another at MPQ (4/5).
Let Jimbob show you how to get around the map in a few seconds (qwd, 50kb)
U K P A K 4 (feb '99)
My map for the UKPAK
project. 8 top quality 4on4 teamplay maps made by a group of UK mappers.
[you can only download the whole set]. Screenshots of the other
maps. A guide. MPQ review.
D M 4 - i s h for Q2 (feb '99)
A remake of DM4-ish for Q2. Gets a nice review at The Bighouse: "The emphasis here is on gameplay, gameplay, gameplay" and "... a high mobility, high energy gibfest"
D M 2 - i s h (jan '99)
Another map in my "ish" series, this one again has the
same connectivity & items as DM2, but is a lot smaller and will feel
completely different. Meant for duels or tiny ffa only, feels a bit cramped
at times but thats part of the fun. Similar texturing to DM4-ish. [MPQ
D M 4 - i s h (jan '99)
A DM4 imitation I slapped together in 1 day. Plays smooth
& fast and looks pretty good. Same items as DM4, but slightly "optimized"
connectivity. [MPQ review
4/5: "..I found it a really enjoyable map both as a 1-on-1 game or as a
4 player FFA"] ["best map I've played since ztndm3" (reaction on a BW server)]
Here's a demo of my mate
doing some fancy jumps on the map.
O t h e r P a g e s O f
I n t e r e s t :
100 Brush Competition Q1SP pak (jan 2001)
In december I organized a mapping competition (on the qmap board, the thread can still be found here) which required the entrants to make a Q1SP using at most 100 brushes (!) and custom textures. 14 maps where entered, and are all available to play
in this pak, including a convenient start map. A lot of high quality and original mapping! Review here. A late entry by CZG. A second run of the competition is nearing completion.
I have made 6 older quake maps, most of which (for different
reasons) are of less quality than the maps above, though still worth looking
at because of the more experimental designs. Have a browse here.