Need Help?
Click Here

Hosted By

[ Quake III ]  [ Quake II ] [ help ]  [ download central ]  [ contact ]  [ about ]  [ home ]

DeathMatch Intro
Basic Control
Basic Tactics
Quake II Servers

Gamespy Intro
Gamespy Basics
Lag & Ping
More Gamespy

Advanced Tactics
Playing Smart
Eraser Bot

The Console

Mod Introduction
CTF Intro
CTF Strategy


En Español

Please Allow A Moment For Page To Load...
printer friendly version


Part 1 - Deathmatch Introduction

So far I’ve been referring to playing Quake 2 over the Internet as "Quake 2 multiplayer." There are several different modes for playing Quake 2 multiplayer, but the most popular is known as "deathmatch."

The premise of deathmatch is simplicity at its finest. You and one or more other players run around Quake 2 levels trying to kill each other. Each time you kill another player you get one kill (a kill in Quake 2 is called a "frag"). The more frags you get the higher you are ranked in the group. The goal is to get as many frags as you can. Easy, huh? It’s basically paintball or laser tag on a cyber level (but lots funner!).

There are several other variations of Quake 2 multiplayer out there. Cooperative play for example has players working together as teams either trying to kill another team or trying to finish a level. Capture the Flag (CTF) is another team based variation that has two teams trying to capture the other teams flag and return it to their base (just like in grade school!). Although we will be covering some of these other multiplayer modes later, I will be focusing mainly on deathmatch. It’s the most popular mode of play, and basic deathmatch skills translate to every other kind of Quake 2 multiplay.

Our next objective is to get you comfortable with the most popular method of game control in deathmatch (the keyboard & mouse). Click the link below to go to the next page

Previous Next


This site is copyright (©) 1999 by Rogue1701. Quake II, Quake III Arena and its logos are copyright (©) by id Software.
contact information