Importance of Complexity and Diversity in Today's Games
- November 23rd, 1999
FPS complexity challenges
and Gaming - November 16th, 1999
Is Quake, along with
other games in its genre, really responsible for acts of violence
committed by today's youth?
Purist's Rules to FPS Design
- November 5th, 1999
the clutter out of FPS'.
to Essobie's Editorial - October 15th, 1999
Controversy - Part Deux
Woes Of Being A Multi-Gamer - October 12th, 1999
!= The Grappling Hook - October 7th, 1999
- minus the grapple hook.
and Free Lunches - October 4th, 1999
makers "owe" people anything?
and Texels - September 13th, 1999
at the future of video cards.
Camping is Evil! - September 2nd, 1999
to "The Evils of Camping"
Me Cable or Give Me Death! - August 31st, 1999
all be LPBs one day?
Age Equal Maturity? - August 25th, 1999
a defining factor in online gaming?
- August 23rd, 1999
talking and the Female Frag Fest!
Smack or Not to Smack - August 12th, 1999
talking and the Female Frag Fest!
Evils of Camping - August 9th, 1999
Quake 2 and camping?
Shifting Trends in the Gaming Industry
- July 13th, 1999
Chris Smith (DragonMaster)
switching to multiplayer only games has triggered an interesting
move in gaming trends.
32-bit Graphics Shows 3dfx's True
Colors - July 12th, 1999
of the last article.
Is She 7 or 17? - June 30th,
at what you're getting and not getting with the Voodoo3.
Doom 2000 + Rebuttal - June
EpsCylonB and John
to the Doom 2000 editorial and a response to that...
2000 and Q3A - May 26th, 1999
speaks his mind.
The L33T D00D Multiplayer Tutorial
- May 11th, 1999
time we addressed their needs.
Sue 'em All - April 15th, 1999
Helvetica" size="-1"> The 100 Millionth Editorial Written About
the Stupid id Software Lawsuit
PC Game Boxes - April 9th,
just not big enough, dammit!
It's Our Game And We'll Capture If
We Want To - April 2nd, 1999
of CTF and its community.
Capture The ZZzz.. - March 26,
CTF mods so dominant in the first person shooter world? Can somebody
change the record please?
Breaking The Cycle - February
at attitudes to newbies in the online gaming community, and the
kind of treatment they have to face from the viewpoint of a genuine
Hard and Fast - February 19, 1999
at what makes QuakeWorld and Quake II different and how Quake
III Arena may bring it all together.
"Best Of Both Worlds" - February
aka [NME]MrBassMan, takes a look at the whole QuakeWorld vs Quake
II debate and puts the European Quake II community's side of the
argument. How does all this affect Quake III Arena? Are id being
swayed by a small but vocal minority of American QuakeWorlders?
Will Quake III Arena just be QuakeWorld with fancier graphics,
will id succeed in bringing us the best of both worlds, or will
they just cop out and leave it all up to the server ops?
Nice Guys Finish Last - February
at attitudes towards newbies, and etiquette and good manners in
the Quake community, or rather the lack of both.
Just For The Fun Of It January
people take Quake TOO seriously? It's just a game...
The Decline of the Quake Empire
- January 22, 1999
Quake community decaying? Are we in danger of being over-run by
llamas, arrogant players, whiners and people who don't RTFM? Mankovic
gives his $0.02...
Never Touch The Core - January
of the Holy Wars team takes a look at
the hardcore gamers and the great unwashed masses and asks which
is more important to a game's success...
Old Blood 'n' Guts - January 8,
takes a look at violent computer games and the witch hunt against
Taking The Demon By The Horns
- January 1, 1999
editorial from Mitchell Honnert asks if id will become the Microsoft
of the gaming industry, comparing id's Quake III Arena to Microsoft's
assimilation of features into it's operating systems that has
landed it in hot water recently. Will id leave features out of
Q3A to avoid upsetting third party developers, or will they take
the demon by the horns?