It's Our Game And We'll Capture If We Want To
A rebuttal to last week's editorial
by Ian Hamilton
I have to say that I was rather irritated by the recent editorial criticizing
the dominance of Capture the Flag mods in the FPS community. The editorial
started out all right, making a valid point that many mods created and servers
run nowadays are CTF-oriented, but then moved on to a barely concealed "CTF mods
are unoriginal and the people who play them suck" attitude. It is true that
there is quite a bit of CTF happening in the community and that it is apparently
the most popular style of modification out there, but people have a right to
play what they want. Criticizing their choice of mods because it's been around
awhile, or because the choice is popular, is puerile. "Not enough people play
what I like, wah!"
All Downhill From Here
The author states, "I think that some people continue
playing CTF because they've gotten so used to it that they suck at anything
else. I just hope that everybody wakes up from the daze they've been in and
realize that there are better things to play then CTF." First of all, playing
CTF well requires deathmatch skills, communication skills, teamwork skills, and
knowledge of the strengths and weaknesses of the various items, special
features, and weapons. Name for me another teamplay mod or Tribes mode that
requires anything more than that, please. If you're good at CTF, you'll have at
least a fighting chance elsewhere. Second, everyone is certainly entitled to an
opinion. I think the author needs to realize that the same applies to everyone
else, too. People who play CTF are not necessarily "in a daze." I play it
because I like it. I also like Action Quake 2, for that matter. No single
person's opinion is law. I personally find Weapons Factory a little more fun
than regular CTF because of the added strategy that classes bring.
Also, the singling out of LMCTF as being unoriginal is definitely
misplaced, because LMCTF was released BEFORE Zoid's Q2CTF. As for the snazzy
new features and the continued development of LMCTF, who is to say that someone
has to stop working on a mod just because it's done? Besides, LMCTF has some of
the best modifications to make CTF more interesting and customizable than any
other mod I've seen. One thing I learned in my Journalism class was that you do
your research BEFORE you write the editorial.
Unoriginal? Says who? Who cares?
When a good mod like CTF comes out, people
invariably find ways to improve on it. There are features people want added,
modes of play people dream for, and even some features they want disabled, so
they modify it to suit their tastes. Faster grapple. More techs. Team-specific
triggers. Sound commands. Classes. How is this bad? How is this being lazy?
A news flash: people create mods because they want to. They don't get paid for
it, and they are not forced to "have a new mod out by Monday" by anyone. People
create what they create because they wish to see it made.
To call someone a "lazy SOB" because they want a few new techs in their CTF game
or want it to be more difficult to recover the flag is childish and
unacceptable. True, in making a CTF-based mod, the mod maker is not making
anything entirely new, but that's not what they want to do. They do not claim to
be making a whole new mod. If anything, this kind of tweaking shows plenty of
creativity. "Originality" can mean conceiving of improvements as well as
conceiving of entirely new products.
Does Tikki believe, then, that id Software is "unoriginal" for updating its
games, authorizing expansion sets, and tweaking the code to satisfy the players
instead of focusing entirely on new games at all times? Without expounding on
existing material, we'd be stuck with incomplete, unoptimized games and mods
that would alienate would-be players.
Who's the lazy one here?
It is true that more CTF-style mods have been made than
any other. But, if anything, that is a testament to the versatility and
popularity of CTF, not to its stagnation, as suggested. Also, I can certainly
understand that there are other great mods out there, like AQ2, Freeze Tag, and
Qwar2, to name but a few. However, if CTF is popular, then it is popular, deal
with it. Don't think a mod is receiving the attention it deserves? Run a game
of it yourself! Want something new? Go ahead and make it! No one's stopping you
or saying that you have to just talk about it and stay inactive. Just please
don't criticize people for making modifications of something they already like
in order to make it more enjoyable. After all, I certainly didn't see any new
ideas in Tikki's editorial.
-- Ian Hamilton
The views in this editorial are not necessarily those of PlanetQuake, its
staff, cheerleaders or legal counsel.
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