Quake III : Arena DemoHellchick
released the Q3:A demo test late last night. Unable to contain
the excitement, PlanetQuake sent Pappy R and shaithis into the
fray to crack open that bad boy and take a look at what's new
a gigantic mouth with fangs doesn't send a shiver up your
spine, then maybe you ought to go back to playing Pokemon.
The New Map!
are treated to a brand new map in the demo release - q3dm1. You
gotta love a map that features a gigantic fanged mouth that looks
disturbingly real. The tongue alone gets several points in the
gross-out department. The look and feel of this level reminds
me a lot of Quake 1 - lots of dark, spooky shadows and a completely
gothic feel; definitely different from the space-themed Quake
2. Although if this reminds me of Quake 1, it's Quake 1 on some
looks like the entrance to the church I went to as a kid.
Dark, spooky, and that stained glass thing on top...yeah,
that's about right.
As yours truly
hasn't played the demo yet (GASP! Calm down, it's only been out
for an hour, and I'm writing this over an awful dial-up connection),
I can't tell you anything about the size of the map. But the textures
look wicked, and they definitely are a far cry from the maps we've
seen in the previous versions of the test. One of the main features
of q3dm1 is that it's designed to appeal to newbies - there's
no vertical transitions, so it's a pretty easy map to navigate.
me! It's either that or you get a rocket in the orifice
of your choice. Your decision."
The one thing
that really sticks out about q3dm1 is the level of artistry in
the maps; I don't recall seeing this level of artistic detail
in either of the previous versions of Quake. The level designers
must have gone whole hog here, and we players reap the benefits
of their obvious artistic talent.
- the models!