Reign of Hellchick
Spyke is still whooping it up in Vancouver -- however much
you can whoop it up in Vancouver, anyway -- so I've
got the mailbag this week. There will be funk, there will
be feedback, and there will be surprisingly little bacon.
Oh yes, my minions...it shall be glorious! I shall rule with
an iron fist! And a bottle of vodka in my hands! I will be
the EVIL DRUNKEN GERMAN HELLCHICK! (or whore, according to
another recent mailbag.)
Okay, I might have to work on that image a little.
Especially since I'm wearing a Soviet uniform, and not a German
Unfortunately, we mostly only received feedback this week
on Rudeboy's editorial, so rather than take a lot of emails
that said the same thing (that it was a great article), I
decided to make this a two-page mailbag instead of a three-page
one this week. Well, also, I've got other things to do, like
find incriminating photographs of the id crew before I go
down there next week. But if the loss of a page of the mailbag
simply makes your life unbearable, well, don't tell
me about it.
First up are all the comments we received on Rudeboy's editorial,
Have We Become?" Jesus, I've never had to wade through
so much email in my life since I unsubscribed from that damn
finger fetish porn list.
Subject: "What have we become?" Editorial
Kudos to rudeboy for writing that editorial. That's exactly
how it is now. I play every now and again, but not as much due
to the fact that there are jackasses running around basing their
self-worth on their fragging skills. And I stopped because even
in the TEAM games like TeamDM people talk trash or even switch
to the winning team, leaving 2 on 6. Either that or I've seen
bastards join a team and frag their own teammates, dragging
the scores down to the -10s or worse.
Even a friend of mine stopped playing Quake II over the
Net because off these "auto-aim bots" people use. It wasn't
fun for him because he knew these losers were cheating, and
he put Quake down for good. Lost a perfectly good player just
because someone thinks it's okay to cheat to be better.
The servers are all full of morons and idiots who play way
too much Quake for their own good, and they ruin it for the
newbies, polite players, and even people looking into Quake
Unfortunately, there's no way to filter them out. Only way
it'll be solved is if they decide to grow up, get a life,
and figure out that Quake is just as much a game, if not sport
than football, baseball or anything else. And that it's not
fun for anyone when you cheat or make others irritated.
I've been around since the days of Doom ONE, and I still
play online when I can. It is very good that people who enjoy
something so much come together and play and make it better
for all, but now it's gotten to the point of rotting. Too
many bad apples got in and ruined it for everyone. Hope you
all at PQ continue to be the glue that holds this community
together, and hope someday it the a--holes will stop. Way
I was taught, if things are that bad then they can only get
better from here. Keep up the great work and dig your heels
in. The a--holes may be a problem but they can't last forever.
There are anti-cheating mods out there, and they're popular:
/\/\atchmod is the one you want. Just
find servers running those mods and you won't have to quit
because of cheating bastards. And is your friend sure that
the bastards were using bots? We all know that sometimes --
just sometimes -- really good players can be confused as bots.
From: Gregory "gerG" Cox
Subject: feedback on "what have we become"
To this day I am impressed with quakeworld more than any
other shooter. Its connection performance is just fantastic.
And to this day ID has never compromised the performance level
of the netcode with QW as fast connections become more and more
abundant. As the majority of developers have, even ID themselves
of late, with Q3. I also beleive the "Art of eye candy" is becoming
somewhat redundant of late. Without innovative changes in gameplay
itself in the near future, I beleive the community is going
to become quite stale. The current 3D engines are close to limitless
to what they are capable of so rendering. Developers can pretty
much design any type of game (RPG's, Adventures, Sports. Sims)
to to take use of these powerful rendering engines and do something
new with them.
Valve's Halflife while retaining most of the dynamics of
qw with some visual enhancements, had a storyline that was
unsurpassed. But then again it was written by Chris Carter
( the writer of the X Files ). Tribes was also another innovative
project. It offered new types of gameplay, nice graphics,
and superb net code which blew my mind for a projects initial
release. In my opinion it will be projects like these that
will eventually be leading the community. The potential of
3D games is so vast that it must eventually branch out in
to new areas. There will be some developement teams that will
stick to pushing the envelope with current rendering hardware,
as ID and EPIC have over the last few years. And there will
be new teams that will use existing rendering engines and
technologies, combine them with great stories and innovative
gameplay to create their own worlds.
. In conclusion the whole shooter community is kind of at
a crossroad. Current rendering technology is at a point where
new gametypes can be applied to the genre, but do companies
want to stray from their established paths? ... Personally
I think they will. I beleive John Carmack stated at the conclusion
of Q3 that he wanted to take time to look in to new technologies
and see how these types of engines and game technologies could
be used in other much more diversified applications.
Gregory "gerG" Cox
Are you sure HL's story was written by Carter? I was sure
it was Marc Laidlaw (and after doing a quick check over at
Anyway, companies should stray from their established
paths -- a good company is one that can deviate from that
path and still make a kickass game. We'll know if id can pull
that off when their next game comes out, because I'm fairly
certain we all know it is NOT going to be another Quake.
From: Soul Colossus
Subject: games being judged by graphics
When I look at
a game I probably rate it by %50 graphics, and %50 overall
gameplay. Graphics can make or break a game. If Quake III
Arena was written with the Doom engine and ran in DOS and
in software rendering, a _LOT_ less people would buy it and/or
play it. I'm not saying Doom sucks, I still enjoy giving a
few Imps a taste of my buckshot.
Now, for example if you take the
Unreal Tournament, and just give it the Q3 engine, it wouldn't
be Unreal Tournament, it would be a mod for Q3.
Good point, SC. If you ask me (and forget for a minute that
you didn't), UT simply shipped with what id knew the Quake
mod community would make, that's all. Let's suppose for a
second that id decided to include their own version of Rocket
Arena shipped with the game. Can you imagine how many panties
would be in a bunch over that? There's no way that the Quake
community would allow such a thing -- they'd hurl the insults
at id faster than me in a drunken rage and accuse them of
trying to take creative property away from the community,
and right or wrong, I'd have to agree to a certain extent;
the mod community is very, very established in Quake, and
id would be fools to mess with something that's worked for
so long. The UT community, on the other hand, is a MUCH younger
community and I think doesn't have the same kind of proliferation
in mods that we have.
Subject: 3D Community Editorial
Dear Sirs, I must admit that this is one of the less-interesting
editorials I've ever read. Frankly, if I went solely upon what
I read from people within the community regarding the gameplay
vs. graphics issue, I would think that graphics are WAY less
important to a game than gameplay. Every time I turn around
I see someone else talking about how gameplay should be so much
more important than graphics (just check out a classicgaming.com
mailbag sometime.) No one ever says that graphics are more important
I don't think I've read anything here that's never been
said before. In fact, I think the whole taunting/newbie issue
has been argued to death. Everyone says that it drives away
newbies. No one ever says that it's good for the game. In
fact, I don't think that the taunting has gotten worse over
time. I think it's been at the same level since the beginning.
It's just much more noticeable because there are far more
players these days.
I cannot think of anyone out of the people with whom I interact
online who says that graphics are as important vs. gameplay
as Rudeboy would have me think. I am disappointed at PlanetQuake
for seeing fit to put up an editorial which essentially beats
a couple of long-dead horses and says nothing new.
I'll have you know that we've given up beating dead horses
ever since the cops caught Pappy at it.
From: Matt Verzola
Subject: The Gauntlet: HPBs VS. LPBs
To Spyke & Leemon,
Overall, I give it 2 thumbs up...that's good considering
I pretty much am the person you critisize. Hell, you probably
met me on a server or sumthing. I mean, I have the Geforce
DDR, I get really mad at crappy computers, I don't taunt-I
seriously get pissed, I call people newbies when they ask
questions, etc. Yet you make very valid points. I don't know...I
think you're being a little harsh. I feel as though you were
at one time the exact same person I am. You approach me as
a gamer who has made a segue to a new level of gaming, an
older, more mature level. I feel gamers have always been this
way, and you have just forgotten. It's sort of like everyone's
grandfather and how he had to walk "10 miles IN THE SNOW to
get to school." I mean, I'm sure one day very quickly I'll
start rambling about how Duke3d and the BUILD engine was the
best game ever created (next to Doom, of course). So, I guess
my critisism is that you should not have written this article
because it is futile and you've forgotten that you were the
same way once, too. Or maybe it's late, I've been playing
Quake3 WAY too long because I'm suspended, and I'm a measly
17. The world may never know.
Matt Verzola a.k.a. Pinto
So in essence, you're admitting that you are, in fact, a
self-righteous, trashtalking, incoherent bastard? 'Cause,
you know, I just want to be sure we're clear on that.
From: Death Incarnate
Subject: your article (rudeboy)
When the community started it was run
and played by the technical elite..now it is played by the
illitrate masses, what do you expect but illiteracy... those
with the knowledge move on sad but true..geeks are intravert
by definition, they only really relax in the company of fellow
Illiterate masses? Geeks can only relax
in the company of other geeks?! Check the letters above and
rethink your statement on illiteracy. And as for the geek
thing, I for one can relax in the company of people who aren't
geeks. But not since they got that restraining order against
The Second Page: Huzzah, you have reached the second