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Mailbag

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    PQ | Features | Mailbag | October 27th, 2000
   

PQ Mailbag

Happy Hallow-Ping!

Lee'Mon: Wow, what a week. I've reformatted my computer three times this week trying to solve my lockup problems... Forty-eight hours of reloading, configging, and tweaking later, I thought I had it fixed, then I lock up again. Of course, Demonwench can easily claim she's had it worse than me... she got robbed.

Demonwench: *growls* Leave my *bleep* room for dinner and find stuff missing. I tell ya, I'm glad that *bleep* wasn't still in the room or else I would have beat the living *bleep* *bleep* *bleep* out of him!! Oh, the cops caught the guy but STILL!!!

Lee'Mon: I tell you, if she'd had a BFG in her hands when she saw the suspect... well, she probably would have switched to Gauntlet first. ;^) Anyhow, there's been plenty of mail to keep us occupied, so let's get to it!

My Kingdom For A LPB!

Lee'Mon: First off, this week's Rants'N'Raves came off a little snooty, at least as far as PQ's opinion was concerned. My theory was, since none of us collaborate on our opinions, we each thought we'd be the only one defending the LPBs. The result? Several emotional defenses of LPBs... and a bucketfull of mail to compensate. So, let's get crackin'!

From: HellKite
Subject: Feedback that Agrees with SQUID_squidly

Hey, This is HellKite and i AGREE with SQUID_squidly! I played on cable (no internet at home now), so its not too bad, and i admit that killing sitting ducks was fun for so long ONLY. if this server mod was made, then mable all the LPB's would be challanged to play better. and i just wanna say that C'MON! JUST CAUSE YOU PAY FOR A GOOD CONNECTION, you should be able to say "boo freakin' hoo" Well, anyone who thinks like that is the type of person that gives LPB's there name! (Sorry spyke, your not LPB)

Lee'Mon: No, if this server mod was implemented, you wouldn't see a single LPB on the server. I know HPBs are drooling at that prospect, but as I will say over and over again: Just make an HPB-only server. It's part of Q3A, no coding required.

From: Joel
Subject: SQUID's ping article

After reading SQUID's article on gaming lag, and then reading all the comments, I think you guys are being a little harsh. You say ping doesn't matter at all? Yea right! Sure you can somewhat adapt to the lag, but you're never going to do as good with a 400 ping compared to a 50 ping. As humans, we are "used" to having no "ping". When we do an action, it happens right away. So of course were going to do better in Q3A when there is no lag. Why get that fancy DSL if you can play just as well with the 56k?

I think Squids idea of crippling the DSL users is kind of far-fetched, but it is plausible. I agree with you that someone who is paying for DSL should get that fast connection that they are expecting. What's so bad about having only DSL servers and only 56k servers? I have a really slow connection because I don't exactly have an income to pay for high-bandwidth. Now, if I complained about not being able to play Q3A because of my ping, then that would be wrong. But someone who can't help it because they live in an area w/o it?

I do disagree with Squid about not having any fun because of LAG. Some of the best fun that I have had is when I place 1st on a server with all LPB's while I have my 400+ ping.

Lee'Mon: Some of my best times during my modem period was wiping the floor with an 800 ping. I've been on T1 for so long, though, that I doubt I'd be up to it now.

From: screamer
Subject: rants n raves

I can sympathize with squid, mainly because a friend of mine that I usually play against has no choice but to have a 56k. Higher speed connections are simply not available. So no matter how much money he spends, he CAN'T have a better connection. However, as a cable player myself I can honestly say that he's fantastic with what he has. I still say lag does have an effect on overall performance, but if you've been playing with it for so long I dont see why you can't adapt to at least make yourself better. No, you may never beat the LPB's with T1's but this doesn't mean your skills can't increase.

Also, as was stated by squid in regard to the idea of leveling the playing field by making LPB's see what it's like to have lag, I must say that's a terrible idea. His example was "What if there's a group of T1 players? Why should they have lag?" and he then went on to explain that they would all be even. My question is this, what about a group of cable players like myself having a great time, only to have some 56k user pop in? Should everyone else have to suffer to give him a better chance? Of course not, that's simply not fair.

Bottom line, Quake is a game where no prizes are awarded, so just join a game if you want to have fun. You can win or lose no matter what your connection is, but asking that others suffer like you is simply unacceptable.

From: Rocket Boy
Subject: Comments on "Ping Equalization"

On a funny note: I have played with a crappy ping (200 ms vs. ~30 ms) with Quake2 as well as under 10 ms ping on Q3A. Sure, I enjoy it more when I have the ping advantage and can keep up (kind of) with the better players. Nobody likes getting the crap kicked out of them virtually or otherwise. I won't play as long if my ping -or- skills make it a noncompetative or unfun experience. Same goes if I am kicking the crap out of people on the server who have just learned Q3A can be played on the internet - it is not fun after about 10 minutes either.

I enjoy playing most when I am pretty evenly matched with the other players on the server and the frag count at the end of the match is close. Victory is much sweeter then.

From: Mac Logo
Subject: Ping Equalization

Been there, seen it, done it. I'm afraid I have to go with the flow on this. I pretty good on a LAN, but on-line, my modem just ain't up to it. I've tied learning to deal with my lag (leading targets etc) - but darn'it, it would be nice if modem lag actually *stayed constant* for a start 200 -> 400 -> 300 -> 100 -> Well whatever. Modem's suck for reliable pings. If your provider is heavily used then you're sunk and that goes for all players. No amount of "scripting" can make up for the fact that the internet is a lossy environment. For me, it's not the "milliseconds" of delay it's the pauses and judders as the server finally gets through with it's updates and my client goes "ugg!"

Sometimes games are smooth and I do better than people with really low pings, but pings are not the problem - it's the regularity and reliability of packets getting through.

And that is not up to game companies - but ISPs, Telco's and whoever else is between you and the person you play.

Lee'Mon: I'd defend my opinion, but... you guys aren't done talking yet! So, you'll just have to finish the second page!

On Page 2: Some Ping Bastards!


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