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Mailbag

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    PQ | Features | Mailbag | December 21, 2001
   

PQ Mailbag

Now with 50% more content!

Ahh, the holidays are nearly upon us once again. The traffic, the crowds, the constant pounding of 43 versions of "Jingle Bells" hammering at your eardrums at the mall, the annual jump in the suicide rate... yes, this truly is my favorite time of the year. The time when I sit back, relax, and ponder just making charitable donations in other people's names instead of screwing with that whole "present" thing. All in all, it's a crappy time to have a cold. I was too damn sick to go shopping, so I went shopping.

And thanks to those who wrote in asking me to save the Spam o' the week. The people have spoken, and they said they wanted spam. I'm not going to ask why, I'm not going to try to wonder why. Just remember, I'm only the messenger.

Stuff!

People keep writing me, so I keep putting it in here. You'd think they would learn. Anyway, apparently either no one uses joysticks for Quake, or they were too ashamed to admit it. No one who reads the mailbag, anyway. Got a few letters about control schemes, though. So here goes...

From: The BIG Steve!
Subject: Q3 Config

Hey man...good job with the whole mailbag thing...really funny...and I DO like the daily spam...seein as how I get crap every day...

AAAANYWAY...enough ass kissin and back to the letter... Alright...for THE ULTIMATE Q3 control config...read another e-mail cause your sure not going to find it here... But otherwise...here's mine:

Ya got your normal WSAD moving and strafing...then I use the Q and E to turn left and right so I can take my hand off the mouse while im scratching my nose (don't you hate that? right in the middle of a rocketfest!)...and R is zoom, space jump, ALT crouch, F is my taunt (have you seen the Neo model taunt? it rocks!) V is rocket launcher (me best weapon) C and X are other weapons (I don't remember which ones...maybe I should find that out, huh?) Z is to kill myself...because the funniest thing in the world is someone running at you full force JUST to explode in your face! (Clean up in isle 3!)

My left click is shoot, right click next weapon, click the scroll wheel and its prev weapon (XXOX...whats that supposed to mean? Do I WANT to know?) A few other keys I have set to wonderful vocal taunts like some of the following:
"Boo!"
"Where did you come from?"
"HEY! GET BACK HERE AND CLEAN THIS MESS UP!"
"Carmack would be very ashamed of you at this moment...but me even more."

And if I can make a suggestion...I need to find a way to bind a key to DESTROY LAG FOREVER!!!! BWAHAHAHAHAHA!!! *looks around* sorry...temporary gain of sanity...

Well...that about sums it all up...I can't guarranty that these are the best...(they sure work for me tho...they keep me bout 3 people from last place which is good for me...really) Keep up the good work...and how bout you give us YOUR keyboard config that YOU used?

See ya in the online games! Ya...I'm the one you just fragged....
-Sno

PS: PQ FO LIAF!

Well, I think that this is the setup that 90% of the gaming world uses. Other than maybe that "binding Z to kill yourself" part, anyway. Speaking of which, Big Steve, I think I might have figured out what's wrong with your game...

Looks good to me, though. However, I did notice one huge lack in the "taunting" department. Face it, if you don't bind J to "I just juiced your fruit!" then you're just not l33t.

But hey, he asked for my key config and I'm happy to oblige. For the longest time I was a keyboard-sniper in Team Fortress. Damned good at it, too, so you can only imagine what happened when I tried the mouse. That was long ago, and my setup has evolved significantly since then. Specifically:

Forward: U
Backward: V
Strafe left: E
Strafe right: .
Jump: F2
Duck: Backspace
Previous weapon: [
Next weapon: Q
Fortunately, these keys are all mapped to the proper locations on my Nostromo n50 speedpad. (Mmmm, speedpad...) I do this because I don't like other people playing Quake on my computer. However, I still drag my stylus out for a bit of fragging every once in a while. Drag to turn, tap to kill...

From: david w denniston
Subject: joystick control

hello my name is dave denniston i have just bought return to castel woleinstein and found out it doesnot use a joystick. since it useas the qake three engine i was hopin you could help me get the program to use a joystick is this possible. any help would be appreciated as my artheritis makes it hard to type or use a mouse. thanks again by the way activision suggested i contact you something about legacy commands that are stilll in the console what ever that means. my email is [email removed]

Well, David here admits that he's using a joystick, even if he does happen to be playing the wrong game. (Memo to self: email Activision, thank them for allowing me to do their tech support for them) However, I'll save the pithy remarks and simply say... I have no idea. Fortunately, using the mystical powers of the internet I managed to find a little link that might help.

And to wrap up this page, using a bit of feedback seems fairly traditional. So to uphold a proud Planetquake tradition...

From: Adrian Larose
Subject: 2.5 things

I mind not having the Spam of the Week! It's a good laugh. Oh well :-p As to bizarre controller setups I completely can't relate, beyond the traditional "newbie starts with keyboard" situation that I was in when I started playing online (read the release of the q3 demo). But I haven't been there for quite a while. On the same topic, I know some Quakers who really like gaming with a joypad. If it works for them (and they regularly kick my ass) then...they're weird. Nah, jk, whatever works.

My main topic was the letter about Quake 4. The best bit of your reply was definitely "And [I] think you [have] an unhealthy obsession with making Quake 4 into Half-Life 2." Very true! The reason I write (because your reply mostly said what I intended to write) was that Raven might indeed do what the letter suggested. Not all of it, but sales figures come into a game's making too! Half-Life is just an immensely popular game, and it's popular for a reason. We have to face that. We also have to face that fact that developers are obliged to make games people will buy, and buy in enough numbers so as to make a reasonable profit! Id can more or less afford to do as they please in the world of game developers, but handing it to Raven may have been somewhat of a change for the Quake series - not because they don't know what to do, but just because they don't have the same liberties as Id do with their products. Do you think people go, "Oh, it's a Raven game, it's got to be worth upgrading to play!"?

I am still looking forward to the game a lot. If you've played Elite Force, you know Raven can make an interesting game that has some tactical elements but still focuses on cool enemies. And they've got story by the tonne woven in there, when put next to the Quake series. My favorite level of the game was in fact the one focused on stealth, but if you felt like just jumping in and blasting away that was an option too (no "they saw you and the mission is ruined, start over" crap). So with proper support from Id I think Raven will pull through. But they had better bloody well not make Quake 4's multiplayer either team based or tactical. People who want something like that have a deluge of games to choose from; please let our comparative minority of quake-style gamers enjoy our game-to-be in peace.

-Octovus

Never played Elite Force, actually. In the past, though, I've never had much luck with Raven games. Good design, plenty of detail, and I always get bored with them halfway through. In Hexen 2 it was using the same weapons constantly and conserving ammo that got boring, in SOF it was fighting the same enemies constantly, and so on. Take No Prisoners suffered from an awkward interface. Heretic 2 seemed good but the demo had some serious problems, and Shadowcaster required way too much waiting to recover health. Basically, it seems to me like that Raven game had one major flaw that kept me from really enjoying it, and I'm worried that Quake 4 could be the same. The last Raven game I liked without reservations was the original Heretic and that was simply Doom with "magic" weapons and different monsters. Oh, and it had that item that let you turn things into chickens. So I guess what I'm saying is that Quake 4 had better allow you to turn the Strogg into chickens. It's the true measure of greatness.

Onward to page two!


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