From : Alpha Connect
Subject : Scottish Accent ???
Ach, fet's up wit' the scots accent ref on yer front page ?? Do ye ken fit ah mean ?
Yes, it could only be PlanetQuake Mailbag...
Fly And Be Free!
More commentary on id's decision not to decide, by letting server ops set
From : Ben
Subject : Comments on air control. (For mailbag)
What should be done is making air control standard with multiplayer.
Take it off with single player. People that think air control is cheap
piss me off. These are the same people who think that bfg, rail,
power shield, and rocket jumping should all be taking out of the game.
One of the reasons I started playing quake2 was the new movement
code in 3.15 if anything is speeds the game up. It also helps you
Something to remember: No one likes to listen to you bitch.
Play a different game if you can't deal with loosing.
a poop stain [BD]
I am done bitching now.
From : William Robert Night
Subject : Q2 physics
Q2 returned to air-control physics because they offer another skill
for the advanced users. Not only could you rocket-jump, but you
could do it around a corner, and take shortcuts around a level that
are as undreamed of to most players as regular rocket-jumping was to
the original level designers.
They aren't realistic, but I don't think many people really care
about realism. Jumping ten feet down could twist an ankle, and
jumping forty or more, as mentioned, is almost always fatal, and
always requires serious medical attention. Healing from serious
injury takes weeks or months, not a brief instant as you grab a
There are a million and a half things (yes, I counted)
that are less than realistic, and 'fixing' them would ruin the game.
Arguing for the inclusion/exclusion of any features based on
'realism' is pointless.
Air control was asked for by people who liked learning all the
little tricks to squeeze out the last millimeter of performance. Try
it, try the circle-jump over the lava in DM2 in Q1. Now realize that
truly good players can do it backwards. That's a whole class of
skill that most people don't have. That's a deep, rich skill. It
took a lot to play Q1 at a master level. Q2 doesn't have as many
skills that you can master, and that's what prompted Zoid to listen
to the almost unanimous request from the high-end DMers to return
air control to Q2.
Why are people hostile to the idea of giving people a choice of how
to run their server? What could possibly be bad about giving the
user a choice? Doing what some company has decided is 'right' does
lead to accepting things, similarly to taking MS's word about what
we really want our computers to do, and how to do it.
The biggest problem I see is that not only has id let server ops switch
between QuakeWorld and Quake II style physics, but given them
several shades of grey in between!
What does this mean for players? Well, it means that every time you
jump on to a server you're going to have to re-learn how to play the
game. One server might be running analy realistic air controls, and
another is letting you perform outrageous mid-air gymnastics. Unless
people decide to stick with just one server (fragmenting the Quake II
community), every time you log on to a server you're going to have
to adjust to whatever rules it's using.
What it means, is that unless most server ops stick with Quake II
style physics, we're going to end up with a crazy situation where
you don't know what game you're playing until you get into the
server. You could perfect your rocket jumping on one server,
only to enter another server and have the same rocket jump land
you in a lava pool because the air acceleration setting is different.
Anyway, that's my seasonally adjusted two cents. What do you
think of it?
Getting paid to play games - sounds like the perfect job to me... As long
as that game isn't the Spice Girls game.
From : Trevor
Subject : PGL vs ProSports
How can anyone complain about the PGL being dumb?
Seriously, one guy said you shouldn't get paid for playing
Quake, but what about the NHL, and the NFL? Those
guys get paid millions of dollars to do what most kids
do in their spare time! They play games, just like they
do in the PGL, and I do not think everyone in the PGL
gets paid millions of dollars.
If somebody gets paid for slapping a puck with a stick, then you
should be able to get paid for playing Quake.
And now PQ will insert some wise cracking comment under this letter.
Aw, would I do a nasty thing like that?
Um .. Yes.