Let's wrap up the comments
from the cancellation of "Generations" in this mailbag:
Subject : generations
I see Generations as more of a bonus for id then anything. Seeing
that Generations has ended, there are obviously lots of real reasons
why it had to end. Being a non-profit mod I would have thought
the companies would not have minded. It looked like it was going
to be great, I just curse myself for not trying it out before
this happened. I think the community should just give it a rest,
id and the Generations team obviously understand this a little
better than a bunch of Quake players. BTW, I do not recall "Your
Path of Destruction" (Quake converted to Doom) having any problems
it's a bonus in the fact that id was getting free publicity and
a kickass tribute to them. But it could also be looked at as a
negative because... oh, maybe id Software has a game like that
lined up in the future... you know, like a "Doom 2000"
kind of game. And having a mod out that's the same as the game
they're making for commercial profit might not be such a good
idea for them.
Subject : (no subject)
suck dick for cancelling a free mod
for your deep insight.
Quake and Quakeworld things
Back to the
From : Sandman
Subject : Newbies, MiddleClass, 0wn3rz
have recently made quite an observation about our Quakeworld Community.
time we go to a certain server, it is EMPTY. But, sooner or later,
more people show up. See, my friends and I are what I call MiddleClass,
ie. not great. But these people that join are all LPB 0wn3rz.
(a word I think I made up to describe the best players.) So these
people dominate us, and all the fun is taken out of our games.
have asked people to leave and take on others of their own skill
level, but no one listens. So, being the admin that I usually
am there, I make good use of the "kick" command, to keep the fun
in our games. But, some of these people come back, with retorts
like "Getting 0wn3d and kicking, huh? llamas." I can understand
this, but for god's sakes, how can wasting some people you are
leaps and bounds ahead of in skill give you any sort of satisfaction?
Go compete at your own level, and leave us to ourselves, dammit!
my point is, to all you 0wn3rz out there, if you are completely
dominating a server, please pick up on the fact that these players
you are destroying are not as skilled as you. Therefore, you should
leave them alone, with their dignity intact, and find someone
better to frag. I promise, you will be happier fraggin someone
as good as you, then by wasting 3 MiddleClass guys such as ourselves.
I believe I speak for ALL newbies and MiddleClassmen, when I say,
"Leave us alone, and go frag someone your own size!" .
forget is that LPBs are human too; they play on the server where
they ping the lowest. It makes sense, doesn't it? I don't think
I can name a single person who, after booting up and scanning
servers in Gamespy, picks a server to play on where they get a
really crappy ping. So LPBs, much like HPBs, will jump onto the
server where they ping the lowest, it's only common sense. You
can also look at it this way: the only method of improving your
skills is to play somebody better than you. I don't get any better
when I frag hapless newbies, so I usually end up moving to a server
with better players. If these guys are sticking around, just keep
playing with them and hopefully one day you'll get as good as
them. Or maybe you'll just curse and throw your mouse into the
computer screen, who knows!
: Nick Clark
Subject : A few questions
of Everything Quake?" Sure, whatever. It seems that you seem to
cover Q2 and Q3A much more than Classic Quake. You may argue that
nothing new is happening in the Q1 community, but if there is
a fixed ratio of players of a game to editors of the same one,
then there should be many more editors of Q1 than Q2. (If you
don't believe me, look at the TF servers...) Even with the aspect
of aging left in, you can still at least get poll questions that
don't cater to us non-pr0n-viewing, Quake 1 playing(exclusively)
people. Case in point: the very last poll's first question. And,
as well, I think that the community has become much more...competitive
and vulgar, to put it lightly, since Q2 went big.
I have and own Q2. No, I do not like it. At first, I thought it
was a timewaster(for 15 minutes every month, maybe), too slow-paced
and too greedy for system resources(I had a p133 without a 3d
card at that time). Even now, I think that. I have played mods
for Q2, yes. I've played Jailbreak and many other mods. But still,
it just doesn't cut it for me. This may be just my opinion, but
I highly doubt that nobody agrees with me. I guess I can use this
place as a soapbox: Citizens of the Classic Quake community! Declare
your allegiance and work on mods and maps! Make your opinions
known! (Feeling a bit foolish, our hero steps back down.) But
I do think that there are much more Q1 things than you're giving
I agree with your second paragraph (about wanting the classic
Quake community to become more active), I strongly disagree with
your first. We post news on everything we get, from Quake 1-3.
Do you think I sit here every day and say to myself, "Boy,
here's another important news item regarding Quake 1, I think
I won't post it and instead pimp a Quake 2 tea set that Hasbro
is selling"? We just report the news; we don't make it. That's
up to all you mod authors out there, and I sure as hell am not
a coder. Heck, the only thing I've coded in the past couple of
years was a VB Game that involved a stick character repeatedly
opening a mailbox. And I sold the game's rights to ION Storm.
Subject : Deathmatch
was going through your DM stratey page, it was very informing.
I would just like to add my own comments to it if that is ok?
Firstly, a great way to score heaps of frags is to use the grenade
launcher and pound grenades into densely populated areas, such
as the rocket launcher position or the quad damage. Since these
areas are populated often, your bound to blast someone. This is
very effective in DM3 The Abandoned Base - lie in the water and
shoot grenades through the window where the RL lies, along with
a teleporter to catch respawning players, and The Dark Zone. When
players are fighting to press the 'Star' switch to open the door
for the RL, sit on pathway above this area and drop grenades into
the RL room or against the door. I saw my frag count go up by
8 in 5 seconds! And when fighting underwater, try to get as far
beneath your enemy as possible as this allows for greater vision,
and a lack of vision on their part..
more tips, please consult the handy reference book, "Pill
Spamming for Llamas".