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    PQ | Features | Mailbag | July 9, 1999
   

Any manners left in Quaking?

To recap - some guys were kicked off a server a few mailbags ago because they were LPBs and said things like "I own j00":

From : Conan Ford
Subject :
0wn3rz

As some reader wrote into your mailbag:

"As Lowtax so expertly put it, getting owned by someone better than you with a lower ping can make you a better player. Playing your lil sister at quake probably isn't going to make you a better player, but then again, with your evident self confidence problem you probably think she is better than you at quake anyway. Playing your peers is gonna leave you in the same boat as you are now, sucking ass and whining like a llama whose nutz have gotten stuck in an elevator door. However, playing these SUPER "OWn3Rz" can only serve to better your game. "

If I ran a server, I'd kick the first person who proclaimed "I 0wn j00". Show some respect. After all, they're playing on a server that they aren't putting up the resources to run.

Online gaming used to almost have a gentleman's code of honor in the days of Quake. Seeing someone say "Nice shot" after getting fragged was commonplace. Now it's just full of people who are full of themselves. The people who proclaim "I 0wn j00 now" after ever frag are the same ones who whine and complain and accuse others of being bot when they are losing, because Lord knows no one could be better then them with their 3l337 m4d sk1llz. Generally, "super 0wn3rz" = "whiners" depending on the situation.

That's an understatement. The "community" nowadays seems to be heavily infested with little, immature, whiny, insolent brats who seem to get off by insulting anybody with a frag count above 0 or gloating after every kill they get. I don't by any means think these people make up the majority, but you know the saying about "a few bad apples spoiling the bunch".

From : [1/2]Effigy
Subject :
Re: Whining ass HPBs that suck!

Back in March Planetquake had an editorial about not treating newbies like dirt and all the mail back then agreed on his point of view. Well, well here we are in July giving a prime example of this. Quick to insult: "Some poon ass", "the moron", "Llama of the Year Award", this LPB (I assume) seems to not care that this person is a "newbie".

I think you guys are missing the point. He and his friends just want to have fun and not compete to the point of pulling out their hairs. They set up the server as a place where 'newbies' can go to play. I'm hpw myself and I find that if I go on a DM server and I'm just kicking butt, I excuse myself and leave. We had Q2 set up at school but I quit playing there because I would log in and own everyone. I could see on peoples faces that it wasn't fun. When you just run around and kill them before they get good weapons you are the only one having fun and I didn't even find it fun. Sure your CLQ rating may be skyrocketing but A) do you really care if you get ranked 900 instead of 1000? B) If you have to kill "newbies" to get the higher ranking aren't you just fooling yourself? Isn't it just the polite thing to go somewhere else?

If this guy and his friends wanted to 'learn' a lesson from these "OWn3Rz" then why would they be sending a message to planetquake bringing it up?

What I was suggesting in the response to that was that the only way to get better, is to play better people than you. If you and your friend, who are both of equal skill, play each other over and over, chances are you're not going to get much better. The only way to improve is by playing people of greater skill than you, and observing their techniques and strategy. Quake is not all about skill and reflexes; it is highly dependant on strategy as well.

And as for slaughtering newbies... I can't speak for anybody else, but it's no fun. If I'm on a server and I'm kicking all HPB newbies butts, I move on to another server. Sure there are people who get off killing helpless newbies, but these are also probably the same people that made Teletubbies so popular.

Glide.

From : Bill Slack
Subject : 3dfx

"Glide... 3DFX's short-term solution to their lack of a functional OpenGL ICD"

While I now say Glide is a moot point, and stare on in disbelief at 3Dfx's moronic tactics which have allowed them to squander all there technical advantages, when Glide first game out it was very important.

There was no Direct3D to use, and while OpenGL obviously existed, there wasn't any sort of hint it would be useful for the average gamer. Inserting Glide support is ridiculously easy compared to anything else, and it allowed a fair number of games to quickly supply patches to support that only 3D card worth owning for the first year of its existence.

Today, however, 3Dfx just makes fast, ugly cards based on outdated technology....

Yes, that was my mistake. I should've added that, while initially Glide had incredible value to the gaming world, it lost it's should have been revamped about a year ago (and 3dfx should've began concentrating on OpenGL drivers). I'm kind of bitter at them, because when Q3Atest came out, and their OpenGL drivers were rushed out the door, you can't imagine the amount of "tech support" email we got from viewers (despite the fact that we aren't associated with 3dfx or id Software).

From : Paul Baucom
Subject : Glide

"Glide... 3DFX's short-term solution to their lack of a functional OpenGL ICD. While it was a good idea a year or so ago.." --Lowtax

Glide was the first API that ran on the first 3dfx card. Glide was around long before Carmack made OpenGL popular for consumer video games. Glide offers video game programmers a very low-level API to access the hardware. The next best thing is bit-twiddling in assembler. The result is very fast games.

This was all good when 3Dfx was basically the only choice out there. Then more cards came along and we needed compatibility across the board (pun intended). Direct3D/DirectDraw was the solution. Then Carmack made that famous .plan update where he bashed Direct3D and praised OpenGL. Because of Id's popularity, everyone started working on OpenGL drivers. First a minidriver to work with Quake/Quake II. Then a full ICD.

Unfortunately for 3dfx, Microsoft had them trapped with the ICD situation. From watching the 3dfx newsgroups, I've found that Microsoft basically wouldn't let them release an OpenGL compliant ICD. The only way they could go is to do an unofficial implementation like Mesa. 3dfx didn't want this, and they refused to even release an unofficial ICD. Why I don't know. I haven't been following the situation since the "Quake III Compatible" drivers where released, and what I just discussed could be rumors only.

Back to Glide.. Glide allowed 3dfx to monopolize the market and that really wasn't a big deal because it was superior to everything else at the time (I think). Glide is easy to use (easier than OpenGL). It's a lot faster, and more flexible. Trying to do certain tricks with OpenGL pretty much requires you to hack the GL. Glide can often do these thing easily because it's so simple.

It's true that Glide isn't the optimal solution anymore. Now we have hardware that's superior to 3dfx's and we need to be able to support them all. We could use Direct3D... But it sucks. OpenGL is the only alternative. And besides, today's fill-rate and CPU power is so ridiculously fast, OpenGL works fine. A low-level API like Glide is over kill.

Yes, I realized I phrased that wrong, I'm sorry. As I mentioned above, Glide has become a cripple for their lack of an OpenGL driver lately. Sorry again.

From : Jean-Pierre Brosseau
Subject : (no subject)

And what about glide?

Indeed.

Quake3 and Doom?

From : Warren
Subject : Interesting things found in pak0.pk3...

Open up Winzip and extract pak0.pk3 (Q3Test). I can hardly type...

Go into the directory "scripts". Look at bots.cfg. (you can open it up with notepad or whatever. You will see what appears to be a definition of characteristics for bots. for the bot "insane":

Insane { model doom
weapons
weapon_chainsaw }

almost kind of like IDL. but look at this.. "model doom"?? whooo.. so it's going to have a "generations" kind of feel almost. and in the one for YourDaddy (defined about Insane), there are characteristics such as reactions, aim, aggression, intelligence. more advanced than eraser bot.

See.. Quake III really is going to kick ass. I could show you more.. but you'll have more fun finding it yourself...

Interesting...


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