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    PQ | Features | Mailbag | July 29, 1999
   

Where has all the Co-op gone?

In response to the editorial, "Will Coop Gameplay Ever Return?"

From : Richard Condon
Subject :
In response to Broccolist's Coop Article

I, like yourself, have fond memories of playing coop, especially doom. However, I must disagree on one point - I don't think that having voice communications is an absolute must. The most common coop experience I had was when a friend and I would connect via our modems and start out on an episode and run through it in an afternoon. We were nearly 50 miles away, and no second phone lines, so we were stuck with typing out messages to each other - and it prooved to work out just fine.

You said you couldn't take 10 seconds out in order to type a message when there were hundreds of imps coming at you - which is true, however if there are hundreds of imps coming after you, chances are you aren't going to much be attention to what your teammate is saying either - you'll be killing those imps, but eventually once theyre all dead, you can take a minute out and regroup - whether it be talking voice in the same room, or typing out your messages online.

I think the real problem lies in a lack of support from those of us who do enjoy coop. Maybe if all of us could get together, and show game companies that we're out there, and that there are *a lot* of us out there, things would change. :) Just my 2 cents.

From : A Knight in White Satin
Subject :
Co-op play

Hallelujah Brother! Amen! I've got friends, we all have Roger-Wilco, and we want co-op! The 'break point' in hardware is becoming common enough to allow voice commo in games fairly easily--some RPGs are *designed* with co-op in mind. (i.e. Baldur's Gate).

And co-op DOOM rocked. Until we found the levels where there was an alternating SpiderDemon, CyberDemon, SpiderDemon, CyberDemon. Once a cyberdemon at the *start* of the level. Oy. It stopped being fun when we ran completely out of ammo. :(

The evil time-sucking leech known as EQ has proven that there's a market for co-op, alright. It's time for *some* company to 'grow a pair' and put such a game on the market. Of course, the *marketing* model is not great either. Do you make everyone buy a copy at $50 a pop? C&C at least came on 2 CDs for just that reason...

Nah, EQ's success proves that there's a lot of geeks out there that want to play roleplaying games with other geeks. Of course, I have recently turned into one of those geeks. Yeah, I know, I hated EQ before, but when you're playing with a group of friends, it's a lot more fun. So, uh, I guess that does kinda prove your point. Nevermind.

From : Cerberus
Subject :
What happened to co-op ?

I happen to agree and also disagree with you. I love co-op play. I reguarly have a modem-to-modem co-op game of quake with a mate of mine. There's nothin better than trying to both take down a shambler or even have one be the bait while the other nails the three fiends hot on his ass.

I disagree with you that there are no good co-op first shooters. What about Starsiege Tribes? Apart from the single player training areas, it is a strictly team multi player game. I know its not quite like Half Life or quake but the team gameplay is still there.

I'd agree with that assessment as well. Tribes, Rainbow 6, and Counterstrike for HL are big coop, so there's definitely some games out there. However, none of these games has the same "run and gun" feel to it that made Doom so popular.

From : Chad Dunbar
Subject :
Cooperative Gaming

Yes, it's true...coop games in an FSP are something we can only dream of for now.

Don't get me wrong...I enjoy a fragfest as much as the next guy. But actually working together with other people to win is great. Back when CTF first came along for Quake, I avoided it. But when I started playing, I found it to be very addictive. I eventually found my calling as a Defender, and rarely played straight deathmatch again. (Average in a Free for All, but don't even THINK about taking my team's flag!) I never tried Team Fortress, but I like the concept.

Mods like CTF and TF were good steps. But it is time to move forward. Technology is advancing every day, and as stated in the article, and it won't be long before coop games are not only in demand, but feasible as well. Personally, I've gotten a little tired of plain ol' boring deathmatch. Mindless fragging may be entertaining to some, I know. Especially the ones who are extremely good at it...then people like me come along and say we want something new...so they belittle us "because Free For All is the sport of the Gods" and we should "be ashamed for wanting something else". (Actual quotes I got from a guy who kicked a$$ regularly on our server.)

Yeah. Whatever. Personally, I enjoy having my intelligence challenged rather than insulted. So, until I can find some decent co-op games, I guess I'll just go back to my racers. NASCAR, CART, and F1, here I come...

Oh my GOD! The lack of decent co-op games has driven this man to play NASCAR! Nooooooooooooo!

The incredibly stupid word that starts with "p", ends with "d", and has "weene" in between

From : Triton
Subject :
Pweened? Ick.

Pweened. A word derived from a common misspelling. The misspelling in question is typing "pwned" instead of "owned". What word will Planetquake adopt next? "yopu" instead of "you"? "Rialgun" instead of "railgun"? "Lwtax" instead of "Lowtax"? "frah" instead of "frag"? You get my point.

Next time you adopt a word, please make it a good word. Pweened just sounds plain bad. It makes no sense, has no zing, and makes the person saying it look like a total idiot. We should all cease saying Pweened right now, and forget it ever existed.

"Pweened" is for lamers, losers, and idiots. Oh yeah, and Fargo too.

From : steve
Subject :
bad word

I must express my undying gratitude that there is less use of the word Pweened on the PQ page.....dunno but something about that word made my undies wrinkle......Peace and good luck in the future.

The word shall be stricken from all pages of PQ in the future. Even Cliff Yablonski hates the word!


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