Week of June 8th, 1998
What would you most like to see improved in Quake III?
|Level design (more interactivity etc)|
|Weapons (more original designs, better effects...)|
|Music and sound|
gestalt: Pretty clear there... Enemy AI all the way.
Joost: Puzzle puzzle puzzle (how _do_ you get that red key?)
Fargo: The enemy AI in Quake II fights the way old people have sex.
Do you frag people who are frozen by lag?
|Yes, I have no pity!|
|Yes, it's the only time when I can get a kill|
|Maybe, only if they are someone I want to frag|
|Maybe, depends on my mood|
|No, I have some form of pity|
|What's lag mommy?|
gestalt: I'm usually the one who's lagged... :-(
Joost: hell yeah! how am i supposed to know he's lagged?
Fargo: Only if they're in a doorway. Or the middle of a hall. Or still alive.
What did you think of QuakeWorld v2.21
|Better than sex|
|Better than QW v2.1|
|Not as good as QW v2.1|
|Not as good as a kick in the teeth|
|Haven't played it|
|Couldn't get it to work|
|What's all the fuss about, it's only a game!|
gestalt: Yes, it's true. 4.6% of Quake players need to get out more...
Joost: i stopped playing classic quake
Fargo: Haven't tried it.
Should Team Fortress II be released as a Half-Life add-on?
|They should have done it for Quake II|
|They should have done it for Unreal|
|They should do it for Half-Life|
|Who cares, it will rock whichever game it's for!|
|Who cares, I don't play TF anyway|
|Who cares, I wouldn't pay for TF2 anyway|
Joost: sure. good financial backing can free time and garuantee quality work.
Fargo: It should be bundled with the game, it looks like it'll r0x0r.
Do you think you could write better questions than these?
gestalt: It's funny, but out of those 372 people who thought they could write better questions, maybe a couple of dozen actually did mail me questions, and most of them were even worse than these... ;-)
Fargo: What do you mean, yes? Send 'em in!!