HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 14:12:22 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

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HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 14:12:22 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

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HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 14:12:22 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

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    PlanetQuake | Features | Tech Tips | 3-4-2000
   

Tech Tips Mailbag

 

More on Hardware


From: Beck Brown

Subject: Lag & Spiking

I need to know how I can reduce lag and spiking...when I run the command ping (isp dns server) -n 100 every thing runs pretty smooth with a return of about 140ms but about every 20 or so lines I spike to between 1200 - 2000...while playing Quake 2 online my average ping is about 270 and would like to reduce it if at all possible...thanks for your help in advance

In our article on Tweak your Modem we talked about using that command to test your service from your Internet Service Provider. You have provided the perfect example of what packet loss in the worst way looks like. Your Primary DNS should give you the best results of any hop, "hops" being the stops along the way your ISP takes you in your journey from your house to your destination (see below). If you can't even get a good solid ping from your own ISP, the rest of the journey is sabotaged.

Even from your house to the IP you used to test DNS there can be a couple of hops. For your ping to spike to such high numbers, most likely one of the backbones your ISP uses is timing out. That means that you are not reaching it, and you get stuck waiting and then get the connection. That is a simplistic view of being lagged by a backbone. Let me show you here:

This is a trace of an IP from my IP to theirs:

Trace 193.229.255.17 ...
1 216.101.212.254 31ms 23ms 28ms TTL: 0 (adsl-216-101-212-254.dsl.lsan03.pacbell.net ok)
2 216.102.176.193 22ms 18ms 18ms TTL: 0 (core1-fa1-1-0.lsan03.pbi.net ok)
3 206.13.29.205 19ms 19ms 18ms TTL: 0 (edge1-ge2-0.lsan03.pbi.net ok)
4 165.87.157.206 18ms 17ms 24ms TTL: 0 (lang1sr3-so-5-2-0-0.ca.us.prserv.net ok)
5 165.87.32.166 20ms 20ms 18ms TTL: 0 (lang1br1-ge-6-0-0-0.ca.us.prserv.net ok)
6 165.87.230.202 35ms 28ms 30ms TTL: 0 (sfra1br2-at-2-0-0-3.ca.us.prserv.net bogus rDNS: host not found [authoritative])
7 165.87.33.185 38ms 29ms 31ms TTL: 0 (sfra1sr2-10-1-0.ca.us.prserv.net ok)
8 165.87.225.25 37ms 31ms 32ms TTL: 0 (sfo-uunet.ca.us.prserv.net bogus rDNS: host not found [authoritative])
9 146.188.148.222 31ms 30ms 32ms TTL: 0 (114.ATM2-0.XR2.SFO1.ALTER.NET ok)
10 152.63.50.242 32ms 38ms 35ms TTL: 0 (186.at-2-0-0.TR2.SAC1.ALTER.NET ok)
11 152.63.6.81 105ms 107ms 104ms TTL: 0 (127.at-6-1-0.TR2.NYC9.ALTER.NET bogus rDNS: host not found [authoritative])
12 152.63.21.73 107ms 103ms 102ms TTL: 0 (186.ATM6-0.XR2.NYC1.ALTER.NET ok)
13 146.188.177.229 106ms 106ms 107ms TTL: 0 (194.ATM3-0.GW1.NYC5.ALTER.NET ok)
14 137.39.30.106 108ms 106ms 108ms TTL: 0 (321.ATM2-0.BR1.NYC5.ALTER.NET ok)
15 146.188.7.189 208ms 208ms 210ms TTL: 0 (325.ATM6-0-0.CR1.STK2.Alter.Net bogus rDNS: host not found [authoritative])
16 146.188.5.66 211ms 209ms 208ms TTL: 0 (411.ATM10-0-0.GW2.STK2.Alter.Net bogus rDNS: host not found [authoritative])
17 146.188.32.246 210ms 209ms 211ms TTL: 0 (Finnet-gw.customer.alter.net ok)
18 193.229.72.70 212ms 208ms 383ms TTL: 0 (kista5-fe4-0.sto.kolumbus.net ok)
19 193.229.72.29 220ms 220ms 227ms TTL: 0 (int2-hssi1-0.hel.kolumbus.net ok)
20 193.229.1.105 224ms 218ms 227ms TTL: 0 (fin1-fe1-0-15.kolumbus.net bogus rDNS: host not found [authoritative])
21 193.229.1.194 217ms 217ms 213ms TTL: 0 (rsm-ka1a-v99.hel.kolumbus.net ok)
22 193.229.255.17 222ms 220ms 219ms TTL:234 (cachef7.kolumbus.fi ok)

To explain some of these, notice the first hop, #1, is my dsl gateway. I get an excellent ping there. Let me also point out #10 in Sacramento, then from there to #11, which is New York. This is where you see the ping start to rise. However the jump is one time and solid. The only place it spikes is once it has left the United states and is now on the backbone of the destination ISP.

This trace was done on my DSL to Finland. A very long way to go and many hops (numbers from 1-22) but notice that the ping (numbers with "ms" next to them) barely spikes or varies. It takes a jump at a hop that appears to be a proxy or re-router. And that is ok. The maximum average ping here is still in the 200's. From California to Finland! Now, for you to get 1200-2000 means that one of the stops along the way has failed miserably.

Now you have good information when you call your ISP. And get a tracer program like UOTrace or SamSpade and see exactly where you lose the connection. Then you REALLY have something to tell your ISP.

 

Back to the games

From: Jason Hafenstein

Subject: Map rotation on a Quake III server

I was just wondering when I have PC's networked for Q3 and I want to play with the one that is hosting a game how do I set it up to auto-change levels? Thanks for any help!!! Jaybo

This is certainly a shorter answer than above :)

In your server.cfg file for Quake III you use the following for example:

set d1 "map q3dm0 ; set nextmap vstr d2"
set d2 "map q3dm1 ; set nextmap vstr d3"
set d3 "map q3dm2 ; set nextmap vstr d4"
set d4 "map q3dm3 ; set nextmap vstr d5"
set d5 "map q3dm4 ; set nextmap vstr d1"

vstr d1

This sets in to rotation the maps q3dm0 thru q3dm4. You can choose whatever maps you want to use, with each map line giving the command for the next map. The last line "vstr d1" being the starting map command.

 

From: Jason Chambers

Subject: Why does everyone look like Visor?

Question, Why does everyone look like visor to me? If I play as visor, everyone looks like visor if I play as someone else, thats who everyone looks like to me.... Why? I think the problem originally started to happen when I got the horny model skin from quake3world... But I'm not sure If you need the comp spex P II 350 192 MB Ram TNT2 SBLive! 48x cd rom (2) 8.4 gig hard drives all the latest drivers any clue? Thanx x7c9 - Uncle Remus*SnT*

That is a simple one, look in your Quake III menu>Setup>Game Options> Look at Force Player Models and make sure it is set to off. If it is set to on, all models will look the same. Set to off, you will see all the individual models. The purpose of setting it to on is that it is supposed to lessen the loading time and/or increase fps in that you won't waste time on the individual models and the need to draw the graphics.

 

From: JM

Subject: Q3 config

Is there a way to toggle autoexec.cfg on for Internet play and off for single player?

I use what I call a lan.cfg for single player (also for LAN - doh). My autoexec.cfg has all the things I want for smoothe online play but some things I don't need for LAN games, like a maxfps setting or the rate setting. So all I need do is bring down the console and type /exec lan.cfg

However, if you intend on changing video settings for single play, this is not doable. For example, changing your gamma setting -- in order to use a config with different video settings, you have to restart the video.(use /vid_restart in console) So the principle is lost. But you can still have a config that puts back in place all the HUD and fps etc. for LAN if that's what you want.

 




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HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 14:12:22 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

404 Object Not Found