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Quake 1 ping loss
I have been playing quake since it came out really. About 6 months ago my
ISP upgraded it lines and did other things and ever since that upgrade it
doesn't matter what ISP I use or what modem I use I get a constant locking
symbol and a ping around 1500 in Quake. I try servers that are in the 200's
and it doesn't matter. I have tried EVERYTHING. The only thing that seems to
work is Quakeworld and even then I am lagging a little. Is there any
suggestions, downloads, etc that I can do that would make my ping lower.
Also I am thinking about going to satillete connection, any suggestions or
comments on that? Would that help for my Quake, Quake 2, and Quake 3 more?
It doesn't sound to me like you need to lower your ping. It sounds more like you have had a change in your computer
performance or phone lines. If the only thing that changed was your ISP changing lines, I'd say they messed you up somehow. But if you
have changed hardware, network settings, drivers, anything like that it could be the culprit. Lagging a little on 56k is not uncommon. The
1500 ping concerns me greatly and that kind of ping can normally be attributed to the ISP. Your modem can cause disconnects and lag, but a 1500
ping is usually the ISP.
Check out our previous article on Traceroute Your Connection
to really examine the problem.
Subject: Internet problems
I am having trouble with my Internet connection. I got cable modem about two months ago and I have not been able
to play Quake III ever sins then. I had the cable modem service check the lines and they were fine. I did some ping testing and my ping is all over
the place. I know there must be something wrong with the cable modem service but I do not know what it is. I am wondering if you have found that DSL
is better for Quake III then cable modem. If so I will switch to that service which has now become available for the same price.
Thanks for any help you can give,
If I were you I would take a look above first and check out the article I suggested to Brent. Using Pingplotter
you can see your average ping and also see what hop(s) fail along the way. Normally there are bad hops that haunt your connection. Armed
with this information, you can call your ISP and demand action based on an informed complaint. At least sound like you know what you are talking
about ;-) Cable is also notorious for packet loss. Think about it, how often does your cable service go out? How good is your cable TV
picture? How crowded is your neighborhood? Cable is a huge Network. All those users are crowded onto one big network and you are sharing their
DSL is usually better because depending on the DSL service you choose, it is a dedicated line. However, not
everyone can have DSL. There is usually a requirement that you live within a certain distance of the Telephone company router (their equipment
office). So you will have to call your local DSL provider to see if you qualify.
I have Quake 3.20 full with all the fix'ns the game plays great on my new
computer but when i try to get on the net to play a Deathmatch i get the
phone jack symbol every time i have not got on yet! i am using 56.6 modem i
know that i am still on the net and there is no connection problem cuz i can
still surf around the net but i just can't play interactively! doesn't
matter if i use game syp, ping tool or manually enter the ip address i
freeze up instantly!
is this a modem configuration problem?
Is it a server problem?
Is It a game problem missing a file?
what causes this do i have to get cable?, is cable the only way to play
will the problem consist even after getting cable?
Ok, ok... I'll explain ;-) The modem configuration can matter because sometimes there are modem init. string that can
help your modem performance. But you can make yourself nuts trying to figure out which ones. If you have the ability, get cable. Save the frustration.
The server can also be a factor. If you play on a server who does not limit the players rate, FPS or ping then
the other players can lag you. Say the server is a PIII 500 on cable and some guy comes on with a 900 ping. Goodbye bandwidth. Or
another guy comes on with his rate still at 25000, goodbye more bandwidth. Other players can suck the life out of an already weak server.
To really see what goes into preventing lag, you will have to read most of the articles in TechTips. I'm sorry, but
playing Quake without lag is not plug n play, it takes some work. But any true Quaker knows it's worth the effort ;-)