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Classic Quake Info
Quake 1 Ed
decided there was a need for gamers who may be new to Quaking
in general to have a guide to using Quake 1 on the newer computers.
Since Quake 1 was made when we all still had our way cool
486 Multimedia computers and used a hotkey to exit to DOS
to play DOS games (remember those days?) we
thought it pertinent to review how to "adapt" it
to today's technology.
will need the following supplies:
retail version of Quake 1 (no demos please)
patch (install it)
2.30 (install it)
or Wordpad (included in windows)
want you to understand one basic principle about the game.
It was made before what we now know to be "Graphics accelerator
cards". The basic Quake 1 was not made to look as pretty
as the games we know today. Therefore there have been additional
programs that help transform your Quake 1 into a more attractive
Quake 1. This is called GLQuake.
is an add-on for Quake 1 for Internet play only. QuakeWorld
implements the use of opengl in Quake 1, among other features,
that make your online play less laggy. However, it installs
an opengl driver file that is too old for today's cards. That
file is opengl32.dll. The first thing you want to do after
installing Quakeworld is to delete that file from your Quake
directory. Your video card will use the opengl32.dll file
(or 3dfxgl.dll file for 3dfx card users) that is already located
in your Windows\system directory. If you don't delete it,
you will receive an error message to the effect "A
required .DLL file, GLIDE2X.DLL, was not found" That
is telling you the opengl32.dll file that QuakeWorld
placed in your Quake folder is not working. As I said, delete
To 3dfx card users: If you are a 3dfx card user and
deleting the opengl32.dll file did not help, copy the 3dfxgl.dll
from Windows\system to your Quake folder and then rename it
to TNT users: QuakeWorld has 2 command lines from
which to choose to start a game. glqwcl.exe and qwcl.exe.
The first one, glqwcl.exe executes GLQuake in QuakeWorld.
Most TNT video card users will find it too dark to play. Unless
you are lucky enough to be able to adjust the brightness within
your config.cfg file(I have been unsuccessful for my TNT2)
and have it make a difference, we suggest you use the qwcl.exe
to run QuakeWorld. This one is much brighter. See the examples
is too Dark on the TNT card. Use qwcl.exe
Another option is using a program called idGamma
but it doesn't work for everyone. Try it and see. At least
learn about the settings used by it. And to quote one of our
have found a way to solve the TNT darkness problem with GLQuake.
There's a program called idGamma
that works for a few games including Quake1/2 that brightnens
the pallete file that GLQuake uses, making everything brighter.
You can choose the intensity and gamma settings of normal
textures and fullbright textures. But once you brighten your
pallete, things look like utter crap in software rendering
(winquake and qwcl exe's). To solve this, rename the highest-numbered
pakfile in your ID1 dir (created after running IDGamma, contains
gamma-corrected pallete) from pakX.pak to pakX.bak. Then create
a batch file for glqwcl.exe and/or glquake.exe that renames
the pakfile back to pakX.pak, runs glquake/glqwcl, and then
renames it back to pakX.bak. That way, the software rendering
quake executables will use the normal pallete and the ones
that use GL will use the brightened one.
thanks to Schmerm
QuakeWorld's purpose is to optimize not only the look of
your old Quake 1, but to optimize the internet play. Quake
1 by itself is like moving in slow motion online. But with
QuakeWorld and it's code, your online play becomes a more
option is the use of a file called glquake_1_13.exe
and distributed by The
GLQuake Project. This little file transforms your ugly
old DOS Quake 1 into the preferred opengl Quake 1 look. This
will give you single player people a much better look at the
enemy as well as enhancing your environment.
and environment are enhanced in GLQuake
2000 users: Quake 1 was used by us on a dual boot
system of Windows 2000 and Windows 98SE. No changes were necessary
other than having the most current Windows 2000 drivers for
users: It is suggested that you use WinQuake
to run Quake 1 on NT4 if you encounter any problems running
that you have installed what is necessary to play Quake 1,
it's time to fire it up for the first time and go through
the menu and set up your game the way you like it. Go carefully
and choose your resolution and brightness, your movement keys
and sound volume. It's all in there, take the time to get
it the way you want it.