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Quake 2 Configs
our last article we brought
you Quake 2 tweaks for graphics lag and to help reduce those
phone jack icons from popping up when you least expect it.
Then we followed with some PantherXL strategies and configs
to give you a new way to game. We didn't want to leave you
short handed but also don't want to stray too far from the
fact that this is TechTips, not Deathmatch
101. That site already exists and is the most comprehensive
site for Quake 2 multiplayer learning there is. So after this
one we'll be back to all that techie stuff. Okay, mixed with
the occasional straying…
we would like to briefly cover more aspects of Quake 2 configs.
We won't be giving you a copy/paste for all mods, but help
you understand what the possibilities are. We also don't want
to argue the age old fight about the use of aliases anymore
than we wanted to argue about the use of particles on or off.
That is all personal choice.
of the old arguments are, "using alias scripts is for sissy's."
Okay, they don't actually spell it that way, but the censors
are watching. Aliases are the scripts you write that accomplish
two or more things with a one button bind. But before we get
into that, for the newbies we would like to cover a few simple
Plan out your keyboard and mouse movements. Try NOT to bind
your movement keys on the keyboard so that you:
have to look at what you are typing.
b. have to keep moving all over the keyboard.
your binds as close together as possible for quick hits on
Make your keyboard binds comfortable. If you plan on playing
for hours, you don't want to end up with muscle weakness and
not be able to beat on your little brother after dinner <g>.
Make sure your arm and hand are at a comfortable place on
the keyboard and you're not twisting to reach keys.
few words of caution and some rules when making your configs.
Config files for Quake 2 cannot be any larger than 8 KB in
file size. This is one important reason we stress you use
Notepad. Using Word places a bunch of funky hidden characters
in there that actually increase the size of the file, wasting
valuable space. Another thing you need to know is that if
you are going to use multiple configs, executing one config
with another, the line that executes the next config needs
to be at the bottom of the config you are adding that line
to. For example, you have your lag config and then you want
to execute a special config for moves. You place the line
"exec moves.cfg" (without the quotes) at the end of your lag
config. That is the last command your lag config will execute.
if your configs are so full of binds that you have run out
of space (the 8 KB limit) then you can execute one config
with another, executing several in a row.
decide what movements have priority. Normally, forward, back,
strafe right and strafe left take priority. These are your
main movements on the keyboard. The majority of users use
the mouse for looking and the attack bind as mouse1 ( this
is normal, but not mandatory). So start planning your keyboard
movements around those binds.
than movement binds there are two binds that are frequently
asked about. Those are the grapple and the hook. These binds
are like any other - you have to pick a key to bind them to
and add them to your config. They are not standard binds.
If you don't know how to edit your config, go back to the
Quake 2 Tweak column to see how. The grapple is the grappling
hook in the CTF mod; the hook is the grappling hook in the
Lithium mod. Their binds will look like this:
x "use grapple"
bind x "+hook"
is whatever key you want to bind them to.
are a few basics to get you started creating your configs.
We will refer you to a few places for more advanced configs
shortly. First we would like to give a few tips on configs
simple way to keep track of the configs you use are to name
then for the mods they are used for. You can then either place
them in the mod folder with the autoexec.cfg that executes
them, or you can place them all in baseq2 and only place the
autoexec.cfg in the mod folder to execute the config for that
mod. Use whatever system works best for you. I personally
keep all of mine in baseq2 and manage them from there.
some of the other binds you may find in there that had nothing
really to do with lag (but we feel are important to mention)
cl_run "1" 1 is always run
set cd_nocd "1" turns off the CD-ROM playing
set vid_gamma this number will vary according to your card.
Many people tell others to set it for brightness. Many cards
these days are not affected by this for game brightness. The
2 following settings are more effective for brightness control:
set gl_modulate "1" default is 1, turn it up for a brighter
**set intensity choose a number starting at 2 or higher
to turn up the brightness.
**set cl_footsteps "1" so you can hear your enemies coming
are not in the config by default, must be added
section is about what to look for when your config doesn't
seem to be working. One of the best ways to test whether or
not your config is working is to bind a key to say something
in the game. Like bind x "yea baybeeee". Then go join a game
and hit the key you bound it to. If it doesn't work, you know
you did not get execution of that config. You can also look
at the loading screen, it will list the configs as it executes
them or it will say "couldn't execute blah.cfg".
on the image and notice that you can see the configs listed
as they are executed. Go back and review your autoexec.cfg,
the size of the configs, and look for mistakes.
you have downloaded a new mod, sometimes they will supply
an autoexec.cfg with the download. Get familiar with it and
read the readme. Understand what the differences are in weapons
and etc. in that mod. Then you can begin changing it to suit
your way of doing things. Also see what binds are in that
autoexec.cfg that may conflict with binds you use. One of
the biggest problems people have is that they end up with
two different binds on the same key. One will cancel out the
other. For example, if you have bind mouse2 "use grapple"
followed by bind mouse2 "bestweap" then bestweap wins. Whichever
the last bind the config calls up wins. So make sure you have
common mistake people make in editing their config is typos.
This I know a lot about. A simple typo can make a line
unusable. Also, when you start the game, look at the screen;
it will tell you what binds are bogus as it reads the config.
Then you will need to go back and look at those lines, or
make sure that mod supports those binds. But most commonly,
it's a simple typo. For example in the config, you have changed
the bind for using grenades. bind x "use grenade" Looks ok
right? Nope. It's bind x "use grenades" Grenades is plural.
It can be something that simple, so take a good look.
last mistake people make is not having followed the instructions
from our article on Quake 2 tweaks and have saved their config
file as a text file. If you have file extensions hidden in
Explorer, you will not see that your config is now called
lag.cfg.txt and of course, will not work. Make sure you have
saved it as a .cfg file.