Started with Team Fortress
Jump onto a Team Fortress server and pretty soon you'll see some strange stuff. People
engulfed in flames, your commrades gibbed instantly from snipers atop of towers, odd
explosives bursting into a shower of grenades... In truth, it can be a little
let that keep you from spending a few minutes to learn this fantastic Quake modification.
You'll find that once you understand the basics, Team Fortress is the ultimate team
strategy game; you'll learn that there's a class for every playing style, that there's
more than one way to win, and that no single hero is ever going to have the impact of a
well-organized team. And one of the best parts of Team Fortress is the unique scoring
engine. Most of the time you'll be playing some variant of "capture the flag,"
but you can also play maps where territorial acquisition and defense is the goal, or where
your objective is to unleash nerve gas throughout the enemy base. With TeamFortress,
you'll have to use your noggin as well as your trigger finger.
brief three-page guide should help you get started so that you can join into the Fortress
phenomena. You'll learn the basics of the different classes and some strategies for
attacking and defending. Once you've got the hang of it, you might want to learn some
more--Check out the sites at PlanetFortress for some strategy guides with info
for novice or experienced players. Let's get to it!
Fortress is one of the easiest Quake patches to install, thanks to a custom installation
package that does all the work for you. You'll need QuakeWorld first -- head back to the Mod of the Week page for all the files you need.
You'll also need to install TeamFortress maps. There's a lot to chose from, but we've included a sampling of maps on the Mod of the Week page for you to get your feet wet with.
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