|Aerowalk by Preacher|
Quake 1on1 map
|Style||id military base|
|Player Load||1on1, FFA 3-6|
|Weapons||2 RL, 1 LG, 1 GL, 2 SNG|
|Armour||2 GA, 1 YA, 1 RA|
|Over the past few
months, Aerowalk has firmly established itself as one of the favourite duel maps over here
(Australia). It's not difficult to see why... with its big 3D and slick connectivity,
Aerowalk lends itself exceptionally well to some seriously intense, free flowing 1 on 1.
Whilst a little lacking in the visual department in my opinion (which is not to say the
map is ugly, merely missing the "wow" factor), the gameplay shines.
The layout of the map is fairly straightforward,
which is not to say it's "basic" or that it would have been easy to create... I
have the utmost respect for Preacher's talent after experiencing this map. Aerowalk
consists of one large atrium, with a network of decks and passageways on the periphery.
This basically creates a huge room, with an "outer ring" of passages surrounding
it... kind of like a big donut, where the main room is the hole in the middle. :)
playing 1 on 1 or FFA on Aerowalk, do yourself a favour and use dm3 rules. Despite the
fact that the map is reasonably spacious, you can cover a lot of ground very quickly,
meaning that you can run weapons very effectively. The rocket launchers are only a few
seconds apart. Naturally this means the game can turn into a respawn-rape fest rather
quickly, and all the mad skillz in the world won't save you if you can't get a weapon.
Tactics? Grab a big stick and go the tonk :). In all seriousness though, there really is only one tactic on Aerowalk... get out there and crack some skulls. Apart from the obvious, basic tactics (make sure you grab some armour, and try to control the megahealth), go after your opponent, hunt him down relentlessly... that's the only way to play this map. You can *try* to play defensively, but you will be on the back foot for the entire game, and no matter which direction you run, the other guy is likely to pop up in front of you in a matter of seconds.
Aerowalk emphasises and rewards aggressive play, and this is a feature I greatly appreciate. Defensive players will find themselves overwhelmed rather quickly, and any attempt to camp or play cheaply will be swiftly dealt with. The circular nature of the map means that there's no dead ends, and there's multiple routes from everywhere to everywhere else, especially if you want to get creative (rocket jumps). Thus players have more movement options, and play is less predictable.
The item loadout is perfect for 1 on 1 play. The 2 RL's (one for each of you, now share nicely boys :), GL and LG are all quite useful here, although the 2 SNG's are largely superfluous. The GA's will do in a pinch, although naturally the YA and RA are preferable. I find that armour is not too much of an issue here, you can usually get some YA at the very least. Provided you're using dm3 rules, getting a weapon isn't much of a problem either; therefore more emphasis is placed on the actual combat, rather than how well you can run the weapons/camp the armour ala dm6. Ammo is neither limited nor excessive for 1 on 1, although in FFA you might find ammo hard to come by at times.
Navigability... excellent. The structure is uncluttered and the design is very player-friendly - I can't think of any trouble spots off the top of my head, and I've played a hell of a lot of duels on Aerowalk. There's also plenty of headroom near the edges of the upper decks, meaning those cross-atrium leaps of faith are completely unhindered. :)
In short... you *must* play Aerowalk in 1 on 1. It rocks hard... if you haven't experienced it, what are you waiting for? Get out there and do it... lan, quakeworld, whatever, just do yourself a favour and play it. This is one of the few maps that I really enjoy in a 1 on 1 game; the non-stop vertical action provides an adrenaline rush that is hard to match. Aerowalk is a definite top 5 map in my opinion... it's up there with other classics such as ultrav, spinev2 and ztndm3. A superb piece... make sure you mail Preacher, and let him know how much you appreciate it. :)