..|| Welcome to : LordSquart Realm v1.0 ||..
 
   

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..|| 6/4/2009 - 4:27:30 AM ||..
 
 
. . : : My Maps and Mods: : . .
Here it is all my works i've also included my RedFaction CTF-map and my MOD BombQ3 .. Have fun and dowload them :D

 

BombQ3
BETA-Released : 28/03/2003
 
 
 
 
             
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Official links and more:

Check out BombQ3 @ modDB topmods listing!

 

 

 

Personally started to plan this mod about 1 year ago (was playing togheter with 6 friends on a PSX version of Bomberman) , written some things about, started some tests, then found some cool guyz on the net interested in mod making, at first i talked with Sheepslayer about the mod, he was excited about this. I started to create a simple site to share my idea to the community in search of interested peoples, 1 month passed when i found more peoples interested in this mod : Playmobil(old friend of my town called FrankinoLupo :),Eraser and KitCarson. 2 weeks of heavy development we build first alpha and published the first screen, personally i was really excited. Everyday we added more features to the mod and after 2 months of active development we are ready to release the first beta to the Q3 community and waiting to see our results. This gave me more experience working togheter with a Team and see after 2 months something is near a real videogame.WE HOPE TO RELEASE A NEW VERSION SOON!!!!

 

Beta Version:

The BETA includes:

  • 6 levels
  • Default gamemodes (DM,Touney,Team and CTF)
  • Simple temporary HUD
  • Exploding crates
  • Simple power ups (Bomb,Flame and Speed)
  • Funny and awesome gameplay :)
 
 
..::Team::..
 

 

  • Lead Project/Mapper : LordSquart
  • Lead Coder : Sheepslayer
  • Mapper : Eraser
  • Mapper : KitCarson
  • Mapper : Dash
  • Lead Modeller / Additional 2D : FrankinoLupo
  • Artist : Peter Böhme

 

             
 
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LSdm17 - Octopus Revenge (Heavy-Modded q3dm17)
Released : 25/06/2003
     
     
 
 
 
 
             
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Map of the month / Septmeber 2003 @ leveldesign.de (German)

  Here it is finally after a lot of bugfixing the final version of this heavy-tris modded q3dm17 :D , from the first beta i changed a lot of things, light is more "phong" now, i added that cool octopus (made all of patches) , added support for color themes, added support for BOTS and more ... A lot of time passed since the last beta but the result imo is good :)

If you want to see all the cooliness of this map try to play once with antialiasing and with all the features of your videocard ON (i use the default brightness of q3 or it is too bright).It is made of 90% of patches and can be a bit slow on old computers anyway take a look and comment it :D.

Simply how color themes works? I made a page only for color themes of this map, click here, the map is subdivided in two zip, the map and the media files, you need to download mainly the map (3Mb) then select your favourite color and move the pk3 in baseq3 dir with the map and color textures pk3.


It is really simple to use and create new color themes, if you have problems please refer to about page and contact me or go here! hope you like this idea about themes in a map!

 

Fileplanet :

Color Themes (~300Kb) :

User-Made Themes :

Mirrors :

 
             
 
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LSJG.coop - MaXimus (LordSquart&JaxGator Coop.project)
Released : 22/10/2002
     
     
 
 
 
 
             
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Also visit :

 

LordSquart : After months of work with this map we have ready to release the final version of this dark place. We called this Maximus because it have giant architecture and giant scale ... is a medium size DM map and I think is a blast with 6-8 players (CA/TP). You can also download one of athmospheric tunes, this are 2 differents tunes made by two different authors.If you like industrial/metal songs download them (Extract the main map then if you want add one of the music pk3 in baseq3 dir...enjoy!).

JaxGator : After a bit of a hiatus I am back with a couple of maps. Unfortunately, I didn't post any news about the release of LordSquart's and my cooperative venture. Together, we worked on a map for several months for the Quake 3 World cooperative mapping contest. From what I remember, there were only two maps that actually made the entry date for this competition. Lord Squart's and mine was not one of them. For me, this map was a tough task in that concessions had to be made in order to complete the map at all. LordSquart came up with the initial layout and I felt the scale was too large. After a scale down I still felt the scale was too large but we went ahead and completed the map anyway. I suppose the map would play fairly decent in Clan Arena or maybe Team Deathmatch but am not sure about its play in Free For All mode.

 

Fileplanet :

Additional Music Tunes :

Mirrors :

 
             
 
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LSRFCTF1 - Return to Nemesis
Released : 30/05/2002
     
     
 
 
 
 
             
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This is a modded version of a RedFaction map... i played a bit with RF editor, really interesting tools, tryied the cool geomod engine and made this map for an italian clan, they asked me to modify an existing map ... after we take the final decision i added new areas, more gameflow and other additions, if you have RedFaction and do you like CTF try this and hope you like it ...!!

 

Fileplanet :

Mirror and some info:

 

 
             
 
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LSdm3 - Eternal Blue v.1.0 (GeoComp2 Entry)
Released : 30/03/2002
     
     
 
 
   
             
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The main concept is for a fast tourney match. I studied a lot the main layout and design. Hope u like it too. This map is made for the Nunuk/Sock Geo Competition2 i have used in total 12 textures. But overall the final result imo is very good. Placed 16° (31 maps in the comp) in the final result of the competition.Just take a look and enjoy! :D

 

Fileplanet :

 
             
 
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LSdm2 - Mustaine Return
Released : 21/01/2002
     
     
 
 
 
 
             
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This map rox! I was really impressed from the old version of this map (Original old version by Tom "Paradox" Mustaine, tnx Tom!) .. great gameflow and item placement. I have added more vertical gameplay with an addition of a lava floor and i have modified a lot the architecture.. anyway the concept is the same! Enjoy! My re-make include 3 gamemodeswith separate downloads . DM - Tourney and a new custom mode Maximum Power :)

 

Fileplanet :

Subdivided version :

 
             

 

LSdm1 - Desert Temple
Released : 24/06/2001
     
     
 
 
 
 
             
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This is the Serious Sam DM remake ! Very funny in large DM match, Istagib and very cool in Tourney match. I hope you enjoy this, download and test your skill here! Full custom textures from Mrclean texpack2 and new models from Toddg.

 

Fileplanet :

Additional Downloads:

This add-on reduce details in the level .. when i released this map it was a bit complex for old computers, this version remove some details and some additional things ... You need the original version to play with the R_speed version (more info inside the zip)!

 
             
 
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. . : : Oldies : : . .

In this mid-section i've posted all my old works (can be called, test maps)...in early days I started learning Q3 engine, i was really impressed of new 3D-technologies and what you can do with them .. if you want download them and take a look but remember ... i was really unexperienced ;)

 

 

LStourney1 - Four Towers
Released : 04/12/2000
     
     
 
 
   
             
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Small map with different gameplay. My first real release. Gothic style and some jumppads. Can be called test map but i like it ... was really unexperienced when i made this ^_^

 

Fileplanet :

 
             

 

LStourney2 - Temple of Balance
Released : 08/01/2001
     
     
 
 
 
 
             
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Another simple map it is composed by two rooms with a big pillar in center of the second room. Gothic design with use of curves and jump-pads. Not the best with bots but funny tourney map! Another map made just for learning :D

 

Fileplanet :

 
             

 

LStourney3 - Fallen Fortress
Released : 13/03/2001
     
     
 
 
   
             
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Another tourney map with gothic layout, one floor action with two teleporters posted to the end of main rooms, fast gameplay, simple gameflow and interesting lighting, funny with a bot (major) .. learned a lot of things making this map

 

Fileplanet :

 
             

 

LSutmap1 - Hollywood Holocaust
Released : 13/03/2001
     
     
 
 
   
             
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The best map of Duke3D now for Quake III . This is true! I redone this classic map with new effects and
structures isn't just a conversion ! Play it with Urban Terror MOD and feel the power of Action mod with duke3D :). Play in Multiplay and send me some feedback ! (Still waiting for a new DukeNukem ... but that's another story :D )

 

Not Available (Copyright reasons) !

 
             

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