Author's Best
Homepage | Gom Jabbar's Hideout
E-mail | gomjabbar@gomjabbar.de
MAPOGRAPHY
Forthcoming
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.DANIEL 'GOM JABBAR' LEINICH.
Pointless Violence | 296k | 5-22-02 |
.bsp name: gomdm2v2 Size: small Layout: atrium Style: experimental Gameplay: intense Y/X Ratio:1.2 |
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Rebuild of Gomdm2, Hammer Down, that comes across quite nicely. Very original and stylish visual design, with nicely curving walls, moody lighting, and some unique texturing. Plays a little more streamlined than the orginal, making Pointless Violence Gom's least pointless map. Great work.
Herzblut | 367k | 1-21-02 |
.bsp name: gomdm5 Size: large Layout: sprawl Style: midieval Gameplay: strategic Y/X Ratio:.4 |
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The latest original peice from Gom Jabbar! Nicely textured in a medieval manner (reminds me of a Rune level), with some stunning lighting effects. Solid and spread out design is a nice depature from the more vertical levels. Nonetheless, the play begins to get a little monotonous after a while. But until that point, this level is a blast, and easily outdoes any of Gom's previous work.
Pretty Hate Machine | 319k | 2-11-00 |
.bsp name: gomdm4 Size: medium Layout: formulaic Style: base/metal Gameplay: relaxed Y/X Ratio:1.0 |
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Gom Jabbars' lattest offering is a funky map that blends a Q2 type base theme with an outdoor rocky atrium. The affect? The level is pretty cool, but something about it didn't really catch me. I was never a big fan of the black/base style from Quake2, so perhaps that is carrying over. Even so, it's a high quality level from a respected map author. Worth the download if you're itching for something new.
Imaginations from the Other Side | 147k | 2-18-99 |
.bsp name: gomdm3 Size: small Layout: atrium Style: white brick Gameplay: strategic Y/X Ratio:1.0 |
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A small level that can be confused with Prodigy XL's Third map. The reason? They both use the grey stone wall / blue & brown marble floor theme that was a little trendy for a few months. Nonetheless, the design is Gom Jabbar's classic atrium setup with good multi-level connectivity. Good level for a few people wanting something new to duke it out on, but by no means a "killer" map.
Hammer Down | 122k | 10-5-98 |
.bsp name: gomdm2 Size: small Layout: atrium Style: base/tech Gameplay: strategic Y/X Ratio:1.1 |
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People know Hammer Down, it's a classic. The map was a big hit when Ramshackle was stil swingin' it, and it still plays damn well today. Features tight atriums, pleanty of weapons, excellent connectivity, and a simple stramlined cosmetic get-up. Hammer Down radiates simplicity in deisgn and build, and the net result leads to some furious action. Excellent map.
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