page 10 - standard Quake entities

trigger_setskill
description:
    Changes skill level.
keys/values:
    "message" - 0 for easy, 1 for medium, 2 for hard, 3 for nightmare
trigger_teleport
description:
    Teleport player on contact.
usage:
    This has to be set up in conjunction with an info_teleport_destination.
keys/values
    "target"
    "targetname"
    this points to an info_teleport_destination
    is used to make the teleport triggerable
flags
    player_only
    silent
    means only players can use teleport
    if present, teleport makes no sound
see also:
Weapons
description:
    weapon_grenadelauncher - grenade launcher, ammo = rockets
    weapon_lightning - lightning gun, ammo = cells
    weapon_nailgun - perforator, ammo = nails
    weapon_rocketlauncher - rocket launcher, ammo = rockets
    weapon_supernailgun - super perforator, ammo = nails
    weapon_supershotgun - super shotgun, ammo = shells
see also:

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