Update (January 26th, 2018): The Quake Expo 2011 is now live (again) and integrated it with the current content management system.



//idea: FrikaC

//darkplaces implementation: LordHavoc

//builtin definitions:


void(entity clent) dropclient = #453;


//causes the server to immediately drop the client, more reliable than stuffcmd(clent, “disconnect\n”); which could be intentionally ignored by the client engine
NOTE: Can this be used on Botclients that are created via spawnclient?