Manuals

Welcome to the Tread3D "on-line" manuals. Here will find a wealth of information on the the use of the Tread3D editor as well as the GDF2 editor.

Tread3D User Manual

GDF2 User Manual


Walk-Throughs

This is a "walk-through" as to how to set up Tread3D from its initial settings to actually compiling a map for a specific game.

Quake Walk-Through

Quake2 Walk-Through

Quake3 Walk-Through

HalfLife Walk-Through

Daikatana Walk-Through


Library

Welcome to the Tread3D "Library".

In an effort to help you authors create GDF2's and Plugins we are starting this library. In this library you will not find information on how to use Tread3D but what you will find is how to modify Tread3D so that it will support various game platforms.

I like many of you out there have little or no experience with writing computer programs but with help from Joe and Nick we will all learn how to write our own programs for Tread3D.

Over time the library will expand from the easy to the complex as we learn more about Tread3D and programming in general.

Writing a GDF2

Writing a Plugin

Tread is Copyright © 1999-2009 Joe Riedel and Nicholas Randal