MAIN MENU BAR - VIEW MENU



View Menu


Expand Current View This will fill the Editor Workspace with the cell/element which is active.

Map View Mode This will allow you to choose some 3D rendering options.

Windows GDI 3D render mode.

OpenGL - Software 3D render mode.

OpenGL - Hardware 3D render mode.

Selection Box Size This will toggle on/off the rendering of a selected brushes size.

Solid Entities This will toggle on/off the rendering of entities as solids.

Entity Names This will toggle on/off the rendering of entity names.



3D View Mode This will allow you to choose how you want the 3D view to be rendered.

Line This selection will render in line mode (no faces are rendered).

Solid This selection will render in solid mode using "white" as a texture.

Solid - Shaded This selection will render in solid mode using "shades of grey" as textures.

Textured This selection will render in solid mode using textures.

Realtime Camera This will toggle on/off the camera view being rendered while moving.

Selection Outline This will toggle on/off the rendering of a selected brushes outline.

Bilinear Filter This will toggle on/off the bilinear filter.

Transparency This will toggle on/off the transparency mode.

Draw Entities This will toggle on/off the rendering of entities.



Draw 3D View This will toggle on/off the 3D view.

Draw Entity Paths This will toggle on/off the ability to render entity paths.

Entities w/Smartnames This will toggle on/off the ability to show entity names.


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