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Thrust
Gyro 2.1a

Gyro_Object_SetThrust(entity object, float thrust)
Objects can be given thrust to accelerate them in the direction they are facing. The actual strength of the thrust is relative to the object's mass and scaled by the power constant rather than by gravity. Negative values are allowed and cause the object to accelerate in the opposite direction.

Gyro_Object_RemoveThrust(entity object)
Removes all thrust from the specified object.