To compile the quake source code for Win95+ you should have Microsoft
Visual C++ v6.0. v5.0 might work too but I can't garuntee it.
You will also need masm. I dont know about anybody else but I didn't have it,
so I had to download it from the ms site. If there is no ml.exe in the bin
directory, of your VC install, then download the file at
http://www.microsoft.com/ddk/download/98/BINS_DDK.EXE.
Run it and it will extract bins_ddk.cab. Use Winzip to open this file and
extract the file "bin_win98_ml.exe" from it. You shouldn't need any other
files from it. Rename the file
to ml.exe and put it in the bin directory of your VC install. Extract everything in q1source.zip to a directory, I recommend a "src" directory underneath your quake directory.
Start VC++ To build one of the QW exes, qwcl, glqwcl or qwsv:
Go to the Qw directory and choose the file "qw.dsw" You may want to go to Project->Settings and change where the output exe's are placed, or you'll most likely get an error about not being able to load gfx.wad when you run your new exes. Happy coding |