August 16, 2010


Gyro is a small physics library for QuakeC that helps enhance the physical propeties of your game world. With only a few lines of code, Gyro makes it easy to simulate thundering shockwaves, the firey thrust of a rocket or the unsteady buoyancy of a freshly hewn gib.

Gyro runs transparently to the established think and touch functions of Quake and is compatible with all available engines, allowing it to be plugged immediately into almost any project. Using some simple initialisation routines and supplied macros, your mod can be Gyro-powered in just a few lines of code!

The latest version is Gyro 2.1a – although a long time in the making and light on new features, this version includes several important bugfixes and is supplemented by the online GyroDocs.

Gyro (1405 downloads )

GyroDocs for 2.1a (1416 downloads )

Gyro 2 Botmatch (1506 downloads )

Contribute now! Post a comment.

No Comments

No comments yet.

Sorry, the comment form is closed at this time.

Mod Information

  • Version: 2.1a
  • Status: Final Release
  • Released: 2004-07-30
  • Updated: 2004-07-30
  • Author: Matthew "Quake Matt" Lawrence
  • Homepage »
  • Has Source? Yes

  • 1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)