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Quake (2021 Enhanced Re-Release Version)

Quake gets enhanced re-release for modern platforms for 25th anniversary As Quake celebrates its 25th anniversary, it’s getting an enhanced re-release which will be available for modern platforms. With the legendary franchise already spanning 25 years, it’s time to experience the multiplayer glory once more. There’s a lot to like about the re-release, which is

Quake 2 Wallpapers

I managed to find a nice, online album with Quake 2 wallpapers.


I just noticed (on a thread from Inside3D) that QuakeWiki.org is alive and active. Most of you remember the old Quakery wiki site, and this one is: “This is currently 99% an import of the Quakery Qwiki. That itself was a mixture of imported content from the Quakesrc Wiki and quite a lot of new

The Last of Us

http://www.youtube.com/watch?v=s5Bck_5DToE http://www.youtube.com/watch?v=q8Plad8L9lY http://www.youtube.com/watch?v=LSCpEZvIekk http://thelastofus.com/ http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-the-last-of-us


The FMX trailers are traditionally created by students of the Institute of Animation, Effects and Digital Postproduction at Filmakademie Baden-Württemberg. The 2012 trailer “Globosome” was created by Sascha Geddert and his team. In the vastness of space, there’s a small speck of rock inhabited by the most peculiar life forms: Dark little dots that start

RUIN – An animated short set in a post-apocalyptic universe

Wes Ball from OddBall Animation has completed the RUIN project, a stereo short he has been working on for six months. A graduate of Florida State film school, Ball has had a solid background of live action. In fact, his final year thesis film ended up being his first animated film, in fact the school’s first animated

id Software confirm Doom 4 images, with a twist

More than a hundred images, purportedly from id Software’s Doom 4 leaked to the internet earlier this week. They portrayed environments from a post-apocalyptic Earth, with burning, ash-covered cities and the destruction only aliens and hellspawn are capable of. Developer id Software says those images are not indicative of the final Doom 4 product. Matthew Hooper,

Leaked Doom 4 Images

A Coreean site just posted some leaked screenshots of Doom 4. There are no indications, so far, that these images are either fake, or from a different game. The images show where the game will take place, which is Earth. A grungy atmosphere, life-like, resembling a survival horror type of game. Doom will “not be

Quake Expo 2011

Quake Expo is a community event for developers, players and enthusiasts of Quake 1, Quake 2 and Quake 3, held to celebrate the games, present ongoing or finished projects to the general public, organize multiplayer events, speedmodding contests and come together to discuss various aspects of the games. Quake Expo 2011 was held June 19-25,

Rogue Milestone 0.1 “White Box” Ready!

Last months were filled with joyful Quake related events. If you’ve been reading Inside3D forums or QuakeOne.com, you know what I’m talking about. I really like seeing new projects take off, new faces, old faces, and releases upon releases. Quake’s arena has been so active that conflicts have arisen. Back to our news, the mod-formerly-known-as-chipquake

Working on the HUD

I wanted to break a little from the regular QuakeC sessions, so I wanted to give another shot to the HUD. The first one – the one you saw in the previous shots, both here and on Inside3D – was an alpha version. It was there just for the positioning. It doesn’t scream “look at

ChipQuake – The Beginning

I kept on working and developing the QuakeC source with some new features, which, in order to be tested, needed a test map. So I used QuArK to build a new map with custom effects and entities. I give you… sp_Temple! sp_Temple is a basic map with some geometry, some lighting,  and some new entities.