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Quake Expo 2011 Migration
I have finally moved the Quake Expo 2011 site to the main CMS. The reason is that the expo has been originally built on a bespoke CMS, which in 2018 has lots of flaws and vulnerabilities. The content is better organized, better indexed and easier to find. If you want to see how the original site used...
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Open QuakeWiki [Update]
My latest article proposed open submissions for, however, due to the high number of spam registrations, I have closed them since. Feel free to contact me at getbutterfly[at]gmail[dot]com to get you set up with a QuakeWiki account. In other news, we’ll definitely have a Quake Expo...
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Weapons Showcase
Jim brings some new weapon models for his mod, Blaze. See a demo video below or check out some hi-res images here. Source: Weapons Demonstration – Mod DB
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Open Submissions
In an attempt to revive the website, I have decided to open public submissions. In addition to this, I’m also testing the possibility of allowing personal project pages with full editing capabilities. So, if you don’t have a personal blog, site or web space, feel free to rent...
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GtkRadiant 1.6.4 Goodies
Not released yet, but it promises lots of changes. Latest...
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Quake News [August 26th, 2013]
DirectQ is still alive and the author promises to get things together again. His last update was on February 4th, so we really need some updates. Ajay is making big progress with his mod, adding fire, fog and skybox to his map. In other news, the old is looking for a new host and
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New Directions for “In The Shadows” Mod
The Quake mod “In the Shadows” is still in development! Over at, Simon is explaining about how the new monsters are improved, new model particle designs and talks about the stealth system. The current stealth system is very rough around the edges and can be very unforgiving to new...
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Shareware Flash Quake!
Press ESC to start a new game! Use keyboard to navigate (hold left mouse button to look around) and CTRL to shoot. This is Quake shareware edition in Flash!
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Final Fantasy Real Time Tech Demo Luminous Studio
Square Enix has unveiled its new Luminous Engine, which will offer photo-realistic graphics for the next generation of consoles. The day when the line between reality and digital recreation is too thin to see just got a bit closer. At a press conference in Japan last week, Square Enix unveiled its Luminous...
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The FMX trailers are traditionally created by students of the Institute of Animation, Effects and Digital Postproduction at Filmakademie Baden-Württemberg. The 2012 trailer “Globosome” was created by Sascha Geddert and his team. In the vastness of space, there’s a small speck of rock...
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