Update (May 4th, 2017): Currently working on bringing the Quake Expo 2011 back live and integrating it with the current content management system.
Horroshow is a new style of DM play for Quake. Basically, one player is chosen to be the ‘Killer’. The other players become victims. The Killer has superior health and weapons and should be able to kill any victim in a one-on-one fight. Instead of being a game to see who can get the most frags, Horrorshow challenges the victims simply to stay alive. The rules for the game are as follows: A win for the Killer is scored when the killer reaches the fraglimit (you can set this with a command line parm, or use the default of 25). The victims win if they can keep the killer from reaching the fraglimit before timelimit expires. The default timelimit is 15 minutes. Still, don’t think that the victims are helpless- they have many different weapons at their disposal, and they are encouraged to try to fight back. They can only be successful if they use team work. In addition, killing a fellow victim is penalized harshly.
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