Update (January 26th, 2018): The Quake Expo 2011 is now live (again) and integrated it with the current content management system.
Loosely based on the movies to which it borrows it’s name, in this mod, one player is chosen to be “Jaws”, all other players are pretty helpless humans. Should any of the humans make it to the shore, they respawn and becomes Jaws. Being Jaws is very desirable since you can earn a lot of frags quickly. Well, you’ll figure it out.
Also included is a FrikBot 0.09 that plays “acceptably”. The waypoints could be redone for the map, there is only two routes to shore for the bots.
This is my stab at trying to cash in on the latest mini-mod “craze” sweeping the community. I’m not entirely convinced that this is as fun as it could be, but by some of the re assurances I’ve gotten over ICQ that it’s pretty good, I’m releasing it all the same. If you have any suggestions or comments on what could make it better, post them to either the MDQNet board, or email them to [email protected]
NOTE: If you have low RAM, or are annoyed by the music, you can rename/delete pak1.pak and the game will play without music.
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