QuakeWiki
March 25, 2010

Quake 3 MD3 Importer for Gmax

This is an untested Quake 3 MD3 importer script for Gmax. Add it to your scripts folder. Run it as a script.

Copyright (C) 2002, 2003 Chris Cookson

Download: [Download not found]

Version history:

v1.0

  • First release

beta0.2

  • Private beta – Fixed frame rate problem

beta0.1

  • Public beta – unsupported test version

Known issues:

  • Auto-attach doesn’t always work. Open upper.md3 first for best results
  • Freeze when animated objects selected under Win98?
  • Slow for huge models, but hey, it’s only a script!
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