As the add-on name implies you will also need to have QRP’s Map textures v.1.00 (QRP_map_textures_v.1.00.pk3) pack installed to get replacement textures for all textures in SoA. Note also that this add-on release only includes diffuse and luma textures!
Packs you need to get all replacement textures for SoA:
One texture in this pack that drew my attention was the ‘names’ texture that is used on top of the three crosses in hip2m4 (See screenshot bottom left below). There are one pair of initials on each cross: GB, SM and SB. First I thought it stood for names of people involved in the development of SoA at Hipnotic but no such names corresponded to the initials! After some research it came down to be either:
Due to the controversy between Hipnotic and 3d Realms at the time I would guess it is the latter!
Last I would like to thank OoPpEe for the suggestion to add transparency to the sfloor4_3 texture in the SoA start map.
Looking through the windows now reveals two ‘rooms’ equipped with lasers!
Through its 9 years the project has seen its ups and downs but last year’s releases which included replacement textures for all map/world textures for Quake, both as regular diffuse textures as well as normal map textures, must count as QRP’s best to date.
Of course there have been those who do not like our contributions over the years and that is fine with us because replacement textures are not for everyone. QRP deliver one interpretation of how Quake can look in 24 bit and if you do not like it your welcome to show us yours!
Later during this expo QRP will release a new add-on pack! Until then check out some screenshots from the Quake mission pack 1 (Scourge of Armagon) below.
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