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Shining the Light on Crysis 3

Shining the Light on Crysis 3 Pierre-Yves Donzallaz, Sr. Lighting Artist GDC 2013 Europe ISSUU link | Scribd link


This one is a mash-up. Tom Mustaine wanted to see if Minecraft-like gameplay could have been prototyped back in the 1996 era Quake tech. His answer was positive! So, what’s all this about? Requirements: Quake 1 .pak files A modern Quake1 source port. (only tested with Darkplaces) Unzip QuakeCraft into your Quake 1 (source port) folder […]

“Battlefield 4″ Trailer Officially Debuts Online

A 17-minute trailer for Battlefield 4 was officially released Tuesday, after it leaked online ahead of schedule. Entitled “Fishing in Baku”, the gameplay reveal was posted on Battlefield’s official website, as well as its official YouTube channel. Battlefield 4 will release Fall 2013. The “Fishing in Baku” video is shot entirely in-game and is the first glimpse of the […]

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Open Submissions
In an attempt to revive the website, I have decided to open public submissions. In addition to this, I’m also testing the possibility of allowing personal project pages with full editing capabilities. So, if you don’t have a personal blog, site or web space, feel free to rent a page within this site and showcase your project. Allowed...
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Screenshot Of The Day: In The Shadows
Screenshot Of The Day: In The Shadows
Screenshot Of The Day: In The Shadows
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GtkRadiant 1.6.4 Goodies
GtkRadiant 1.6.4 Goodies
Not released yet, but it promises lots of changes. Latest changelog also shows: Mac...
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Quake News [August 26th, 2013]
Quake News [August 26th, 2013]
DirectQ is still alive and the author promises to get things together again. His last update was on February 4th, so we really need some updates. Ajay is making big progress with his mod, adding fire, fog and skybox to his map. In other news, the old is looking for a new host and released a reference database, a free...
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