Stuck?
Need Help?
Click Here

Hosted By
PlanetQuake

[ Quake III ]  [ Quake II ] [ help ]  [ download central ]  [ contact ]  [ about ]  [ home ]

 
Introduction
DeathMatch Intro
Basic Control
Cheats/Demos
Basic Tactics
Weapons
Quake II Servers
Profiles/Versions

Gamespy Intro
Gamespy Basics
Lag & Ping
More Gamespy

Advanced Tactics
Playing Smart
Eraser Bot

The Console
Aliases

Mod Introduction
CTF Intro
CTF Strategy

Links
Afterword


En Español

Please Allow A Moment For Page To Load...
printer friendly version

 

Part 2 - Using Gamespy: The Basics

THE BASICS - CONNECTING TO A SERVER!
Well, you've spent all this time learning the basics to deathmatch but you have yet to actually connect to a server and start playing!!! Congratulations because your patience is about to pay off! Just follow these steps to begin your first deathmatch!

  1. If you haven't already, start Gamespy.
      
  2. When you first start Gamespy a couple windows popup. The first is just a little nag screen that reminds you of the fact that you can register Gamespy if you want (and why not, it's a great program!). Just click Continue to proceed.
      
  3. The next screen is called the player profile screen. This is where you can choose which player name you want to play with. If you haven't created a name yet click the New button.

      
  4. The next window that appears is the Modify player settings screen. First, enter a name for your player in the Player Name field. Below that is the Change settings for box. Select "Quake 2" as your game. Once you've selected that more options become available. Don't worry about the CFG file thing right now, you'll learn more about those later. Just select a Player model (male, female, cyborg), a Player skin (Gamespy will let you look at the skins before you choose), and the Handedness which is the location of your gun target: right, left, or center. When you're done click the OK button.
    gamespy_modify_player_settings.gif (13114 bytes)

      
  5. We are now at the main interface window for Gamespy. On the far left side of the window is a column of buttons with names like "Quake2." These are source buttons. Selecting them tells Gamespy what kind of servers you want to search for. Since we want Quake 2 servers click the Quake2 source button. Make sure that "Quake 2" is the only source button selected (you can tell a source is selected because all the source buttons under that "Quake 2" button turn white).

    You may notice the little briefcase icon gamespy_briefcase.gif (876 bytes) next to the "Quake2" source button. Note that for all the Quake2 servers to be selected that arrow on that briefcase icon should always be pointing down. If it's pointing to the right that means the Quake2 source has been deselcted and Gamespy won't look for any Quake2 servers.
      
  6. Now that we've told Gamespy we're looking for Quake 2 servers we need to tell it to go out and find these servers. Click the Update from current source button on the toolbar (as pictured below). Gamespy will then contact several other servers which maintain lists of Quake 2 servers. After downloading the most current server lists it will go out and "ping" each of these servers. This process can take a minute or two so be patient (now would be a good time to go grab a caffeinated beverage).

      
  7. When Gamespy is done "pinging" servers you will be presented with a list of all the Quake 2 servers it pinged. They are listed from top to bottom in order of fastest to slowest. Look at the ping times for each of the servers - they're right next to the server name. Try to find the smallest ping time you can. Pings over 400 aren't very playable, the 300's are playable but can be jumpy at times, and anything above that is typically smooth. Find a server that isn't empty, or full, and has a low ping number. Double click on the name of that server and Gamespy will launch your Quake 2 deathmatch game!!
Note
Well I'll be saying goodbye for a few hours now, because you're likely going to be having too much fun on those deathmatch servers playing Quake 2 to worry about this tutorial! When you do manage to wrestle yourself away from the fray join me back on this page and we'll continue!

If you have any trouble trying to connect to a server read the information down below.


WHAT TO EXPECT NEXT
Now if everything has gone okay up to this point you should be well into your first deathmatch! However in some cases things go haywire and for a variety of technical (and some non-technical) reasons you may not have been able to connect to a server. Before you shoot the monitor, or worse yet curse my name, check out the help page. It answers several common technical questions I get and has a link to Gamespy's troubleshooting web site.


Click below to continue on in the tutorial. Lag and ping is our next topic.

Previous Next

 

This site is copyright (©) 1999 by Rogue1701. Quake II, Quake III Arena and its logos are copyright (©) by id Software.
contact information