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Some sections are still being written, and some editing still needs to be done. The guide will work in its current form. Thanks for your patience!


Quake III Intro
Online Gaming
Q3 Requirements
Installing Q3
Deathmatch Intro
Game Environment
Q3 Controls
Singleplayer Game
Online Deathmatch
GameSpy Guide
The Console
Quake 3 CTF
Tweaking Q3
Custom Maps
Programming Q3

Quake 3 Resources

Part II - An Overview Of Deathmatch
In part I of this guide we learned what Quake III Arena is, installed the game, and got it running. Now we're going to cover more details of the actual game itself. At the end of this section you will be adept at playing the computer in simulated online games.

Quake III Arena Game Types Revisited
You may recall that in Part I - What Is Online Gaming we discussed the different types of games you can play with Quake III Arena. As a quick recap the table below lists those types and provides a brief description of them.

Deathmatch Also called "Free-For-All." Each player tries to kill every other player in the arena. The player with the most kills wins.
Team Deathmatch Teams of players work together to kill members of other teams.
Capture The Flag Teams of players work together to defend their base and flag from enemy attacks, while at the same time attempting to capture the opposing team's flag and return it to their base.
Tournament Two players fight each other in an arena while other players watch. The winner of the fight takes on the next challenger in line.

This guide will primarily focus on Deathmatch style games, although Capture The Flag will be discussed in some detail in part 4. The other game styles will be left for you to explore!

The Basics of Deathmatch
As mentioned earlier, the concept of Deathmatch is simplicity itself: kill all the opposing players and try to be the player with the most kills. Really it doesn't get any more complex than that. A few common terms and concepts should be covered now, however.

What Is A Frag?
A "Frag" is just another word for a kill in Quake III Arena, or almost any other online shooter for that matter. So when you blow up an opponent with your rocket launcher you have just "fragged" them. From now on I will be referring to kills as frags (besides, frag sounds a lot less violent and mean than kill).

Frag Limits and Time Limits
When you play a traditional online Deathmatch in Quake III each arena will likely have a time limit and a frag limit. The frag limit is a maximum number of kills any player in an arena can get. Once a player obtains the specified number of frags the arena ends. A time limit is very similar, except the arena ends after a specified amount of time has expired.

The game will give you audio announcements when a player is getting close to reaching the maximum number of frags, or when time is about to run out.

Deathmatch Courtesy
Rules? In a bloody, take no prisoners battle-royale to the death? Well… in reality any player can pretty much do what they want, but there are some common courtesies that you as new player will want to follow. The first is not paying attention to trash talkers.

Deathmatching is like any other sporting event - there are going to sore losers and sore winners. When you're new this can be intimidating. Take heart in the fact that most players out there are decent folks who just want to have a good time. If you get some punk dropping trash on you because you're new, just ignore their immature ways, and repeat to yourself, "I'm good enough, I'm smart enough, and dog-gone-it, people like me" :-)

Finally, you will also want to avoid what is called Camping. The term is slang for sitting around in one place waiting for poor suckers to run by so you can surprise them and get an easy kill. While it's very tempting for newcomers to do this resist the urge! It not only detracts from the whole purpose of playing the game, it also tends to make people really mad at you. It's all right to stand in one place for a little time, but not for minutes on end. Don't camp. In the end people will like you more.

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