It's just a game, man!
fans or fanatics?
I love games;
car racing , real time strategy, first person shooters, I love
them all. However, one thing has been nagging at me for quite
a while. When did the 'Quake' series quit being a game
and turn into a religion? Carmack is revered with almost godlike
quality to the fans of the series, his programming skills are
regarded as miracles. Discussions on possible features of the
upcoming Q3a sound less like comments on a game and more like
heated, religious debates. The worst theological arguments you've
probably ever heard don't stand up to the fires that erupted over
the controversial timed strafe jumping in Q3a. Proving god exists
has got to be easier than proving network latency is or isn't
the deciding factor in a game.
to the Holy
Wars site for this swag pic.
read more like virtual shrines for this pseudo-religion than fan
sites of a game, and groups of individuals have weekly (or more)
gatherings together to pay homage to this game in the form of
ritualized competition, complete with rules, regulations and traditions
matching that of any religious service. The followers of Quake
will argue until the end of time that Quake in their favorite
form is many times better than the competing FPS games out there,
even though fundamentally they're all the same. They illustrate
an almost religious fervor to their following of the game, rivaling
that of any minister, rabbi or preacher talking about their chosen
you may be thinking? Let's use the medium of this new "religion"
to illustrate my point. I'm going to use the crawling search engines:
Webcrawler: 50,716 Results
Infoseek: 2,187 results most relevant to Jesus god
Altavista: 3,884,880 Web pages
Webcrawler: 66 Results
Infoseek: 1,495 results most relevant to budda
Altavista: 6395 Web pages
Webcrawler: 28,454 Results
Infoseek: 1,191,773 results most relevant to quake id
Altavista: 1,459,290 Web pages
So in essence,
Quake is 68% as popular two of the major beliefs of this planet.
I'm sure you're thinking about now that this just proves that
Quakers are just more dedicated. More dedicated than people who
are worried as to where their soul will end up? Or how about more
dedicated than Muslims, they're considered pretty fanatical, yet
they only get 299,060 hits when you type "Allah" in the same search
engines. Perhaps it's because Quake players have more technical
savvy; your average quake player is after all a little younger
and more accustomed to the Internet and this new technology. However
we (as a species) have started wars, slaughtered thousands over
religion, age notwithstanding, proving it doesn't matter where
we stand as far as technical prowess, but more in how it's socially
acceptable to act at the time. At this time it's more acceptable
to put up a website than to join a crusade, so that's what many
Quake players do.
Quake to Christianity for instance, with it's having broken down
into different "splinter" factions (Catholicism, Jewish, Protestant,
Baptist, Methodist, etc.). Is Quake any different? Many die-hard
followers of Quake 1 believe Quake 2 to be too slow, while Quake
2 worshippers believe Quake 1 lacks skill and strategy, so in
essence each perceives the other faction to be completely wrong,
despite the fact they all derive from a common beginning. Typically
religion, in one form or another, involves donating your time
and money to ensure your entrance into "heaven". A good portion
of Quake players spend obscene amounts of money on their computers
and network connections, some spend days on end ensuring their
entrance into various LAN parties (In essence heaven on earth
way off track here, deluding myself with far-gone conclusions.
Many times through the millennia religion has been blamed for
the ills of society. Theft, disobedience, and even murder are
blamed on differences of opinion regarding religion. It sure is
a good thing nobody blames murder or other ills of society on
games like Quake.
anybody over weapon changing delays lately? Write us at Feedback!