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    PlanetQuake | Features | Articles | World's Silliest Mods
   

World's Silliest Mods
There are mods, and then there are mods that are so bizarre and out there that they leave you typing "WTF?!" to your friends in the middle of the game.
  — by Hellchick


It's inevitable. Like DOOM and crates, like Spyke and wrestling, mods and silliness are inextricably linked. It's as if the moment an id game comes out, mod makers can't wait to get their hands on it to do all sorts of nefarious coding with it...much of which seems to involve livestock, for some reason.

Over the years, each of the Quakes has had its share of silly mods - those mods that make people ask their friends, "Oh, MAN, have you played this?!" Some of these projects have become legends in the gaming community (Catch the Chicken, anyone?). And although some of them never really established a cult following, almost all of them are fun, unique, and definitely hilarious. Here's a few of the more notable silly mods.


Crate DM

That that, you evil box!

Quake 2
Info page - S h a t t e r e d

Picture it - you're in room full of crates. And we don't mean just full of crates, we mean FULL. Like, Quake 2's The Warehouse full. Suddenly, you hear a noise...but there's no one in the room with you. Or is there? Did that crate just move? BLAM! Too late - the crate in question just shot you.

The Shattered site has a little info about how the mod came into being:

"One day, I was experimenting with some PPM stuff while I was working on a new one, and I made a crate ppm. Now, this was just for testing things in the way of ppm creation, but I laughed my ass off watching it move around the map. I considered the possibility of DM one on one with both players using this crate ppm in a map with a lot of crates, thus you could spot running and "blend in" so to speak. I didn't really see any of the q2 maps that had the number of crates that I was looking for, so I spent around less than 20 minutes and tossed together a single room map. This room was just a large room with a LOT of crates and weapons/items. I sent the mod over to a friend and we played for several hours having a great time with it. The gameplay was insane, since the whole time it's just funny to see a crate sliding around the map, and then when you're mid battle, all of the sudden, your opponent disappears. It was extremely fun and creepy, so i figured, why not release it? But first of all, I warn you, this is VERY simple, I made this entire thing in under an hour, the crate ppm is nothing more than a crate, period, don't expect anything flashy in this. It's just good fun with a dumb idea. :)"

It may have been a dumb idea, but it's one that's pretty freakin' hilarious.


Catch the Chicken

ba-KAWK!!!

Quake 2
Info page - Catch the Chicken website

Catch the Chicken has pretty much been the defining silly mod for Quake. This classic is a weird take-off on Capture the Flag, only the flag is...well, a chicken. The object is to, naturally, catch the chicken, and hold on to it for as long as possible. For every ten seconds you hold the chicken and stay alive, you get a point.

The mod was pretty popular for Quake 2, with several servers listed on the Catch the Chicken website. The BarrysWorld server is apparently still active if you check.

 


Chaos DM

Oh happy proximity mines, why does thou haunt me?!

Quake 2
Info page - Chaotic Dreams website

It's probably a little unfair to call Chaos DM a silly mod - this implies that there's little more to the mod than something funny. Chaos DM is actually really well done and was always one of my favorite mods for Quake 2. The main reason I'm including it is because it contained one of the best weapons I've seen in any Quake mod - the bouncing proximity mines.

The main premise of the mod is implied by its name - forget having weapons with a theme. In Chaos DM, you could be running around the map wielding a giant sword while someone else uses a weapon that tosses out deadly saw blades. Someone else could be using a rocket launcher on steroids. But the best weapon, in my opinion, was always the proximity mines. These nasty little pineapples of death were painted black and had a nice, big yellow happy face slapped on them. You couldn't miss them. What's more, when fired, they would begin bouncing toward their target in groups, making hilarious sounds like The Chipmunks on acid (remember them?). And if you were the unfortunate target of said mines, you would run away furiously in your attempt to get away from them while they bounced in large, lazy bounces toward you as if they could care less (well, they're mines...I guess they don't have feelings). Eventually, they happily exploded if you couldn't outrun them fast enough, gibbing you to pieces.

Priceless!

Next: More silly mods!



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