There's not too much introduction a guy can do for a machine-gun serving of Quake related questions, but I'm going to do my best to field'em like a centerfielder, (and not one of the little pudgy centerfielders you see playing tee ball either).
Subject: Some Questions...
Hi everybody !
Okay, it's not really a news, sorry I haven't, but a question about Quake 3 (I'm french, so I'll try to don't say "blunders"... ;-).
I would like to know what's the hardenest level in Quake III someone can play in 4 or 5 skill, because I don't understand how somebody human would be able to win a hard level in Nightmare... and what level is good to train well on learning "hard" combat ? Then, how many time does it take to ID to do a great game like "Arena" ? And too, can you give me Hunter, Crash or Slash's e-mail (it's so hard to find ! ;) ?
Thank you a lot for your answer and website, bye !
Well Romain, while I personally have beat very few of the Quake 3: Arena levels on the Nightmare difficulty, I have seen it done quite a bit. The main thing that you have to realize when you're playing nightmare bots, is that they are just bots. So while they do have superhuman aim (nothing like taking a rail from Xaero that you know had to come right out of his butt), they still can't out strategize you. In fact, the core problem I see with practicing on bots, is that I think it takes a little bit different strategy to kick bot butt than it does to buff the skillz in regular Quake 3: Arena play. When stomping a bot on the higher difficulties, it usually takes some strategies that are specificially tailored for the bots (like knowing to shoot here because the bot always goes right to the armor, or something like that). Of course in typical internet or LAN play, you really don't get the benefit of super predictability like you can get playing bots a whole lot. (Unless your competition is really slow, but even the slowest llama can eventually learn, whereas the Quake 3: Arena bots don't). So yes, there are Quake 3: Arena players that can wipe the floor with nightmare bots, but you don't run across them everyday.
As far as what level is good to train... I usually use some 3 or 4 difficulty bots just to shoot around and warm up. When it comes to actual "training", I can't really stress the value of a human opponent enough. Not only is it better gameplay, that's where all the fun is. =) Nothing beats a good game of Quake where you get some seriously fun game in, and then make some friends you can play with again.
I'm pretty sure that it took about two years for id to make Quake 3: Arena, and in those two years and the two years since they never did give Hunter, Crash, or Slash their own email address. Go figure.
Subject: Quake III
is there such a thing as Quake 3 or is it just Quake 3 arena, because i have
gone out looking for Quake 3 and all i can find is Quake 3 arena so i guess
wat i am trying to find out is this: is Quake 3 arena the next game in the
series after Quake 2?
Yes, Quake 3: Arena is the next game in the series after Quake 2, and is often referred to as Quake 3, Q3, or Q3A for short.
Hey, I am interested in starting my own quake server, can you help, or point
me to someone that can? I'd really appreciate it. Thanks
The Great ~Tails~
-Welcome To My Presence
As with most tech Quake questions, you can head right over to TechTips to snag the lowdown on everything you need to start up a server for any of the Quakes.
From: Andrés SANCHEZ CLOS
Subject: CD KEY
Hi I'm Andrés from Argentina
I dont't play cause... "CD KEY INVALID"
What's a CD KEY? How i get a CD KEY?
(i don't speack english well)
Hey there, Andrés. If you check out the back of the jewel case the CD for your purchased copy of Quake 3: Arena came in, you'll find the CDKEY needed for online play right there.
A friend of mine wants to play the old skewl quake but for some reason I can't get glquake to work with his computer.. he's got an ATI Radeon DDR and I believe it might have something to do with glide but I'm not sure.. any help would be greatly appreciated..
Once again I'm going to refer to Love2Play's awesome TechTips column. That's really one of the single handiest resources on the net as far as Quake goodness goes, and I can't recommend it enough for tackling all of the common Quake problems (and even some of the more uncommon ones.
Next: The more the merrier, right?