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Week In
Review

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    PlanetQuake | Features | Week In Review | 02-20-00
   

PQ in Review
Spyke recaps last week and all the things you may have missed! - by Spyke

PQ In Review: It's All About The Quakefulness

That's what it's all about, is it not? Exactly. You know I'm right, so don't even try to argue with me. Well, introductions aside, a lot of stuff happened this week, and there's stuff coming soon, and we answer questions, and I get profound. That's exactly what you can expect in the oh-so-weekly PQ in Review. Which is what this is. I think. I'm not sure. I think I'm lost.

News

Woo hoo! On to the week's news. There were two (actually, three) big things from id this week. The first was the release of the Q3Radiant manual, which was noted in Paul Jaquays' .plan file. The second, which is actually two parts, was the new beta point release (116h) for Q3A. Just after that was released, 116i came along, offering improved security. You can grab both files for Linux, Win32, or Mac from our Q3A Files page. We had an excellent editorial from Lee'Mon, "Talkin' 'Bout My Generations", which, unfortunately, as it was damn good, failed to stir the poo. I guess people stopped caring, which is excellent, in Lee'Mon's view. Now they'll stop bugging him. As a hangover from last week's Map Week, we were treated to something very special; our very own PQ level! PQ Arena is one damn sweet map, constructed for us by BugBear. I'm pw33ning on it daily now. This week marked the return of the beloved PQ Poll, including comments on the past week's results, and me being disappointed that only 40 people voted to kill me, dammit. More things in relation to me, your hero and party host completed another edition of the PQ Mailbag, answering questions, commenting on Lee'Mon's editorial, and fending off that brazen hussy Hellchick. Everyone's favorite news pimp, Pappy R, submitted the first installment of a semi-regular feature, From The Hardcore Side, focusing on hardcore gamers. Although the title makes it sound like a porno newsletter or something. Everyone's favorite pregnant columnist (and the baby better be named Spyke) faithfully cranked out another Dear Mynx, dealing with wife trading, being gay in a homophobic clan, and hair removal "down there". And finally, last but never, ever least (or I'd get my booty kicked), Love2Play kicked in (as opposed to out) the sister publication to my Mailbag, the TechMailbag which, this week, features a reader-written review (quite comprehensive at that) of the Ratpad mousing surface!

Site launches, get your site launches here! The Grey Void has some freakin' swank looking Quake maps; and I mean freakin' swank; I don't just throw that word around. The Linux Game Modification Center has just that; Linux versions of mods for many games, including Q2 and Q3A. Killer's Map Repository has some cool maps for Q2 and Q3A, including one that I've personally downloaded and loved, "Itchy Trigger Fingers", which has a Q2 feel in Q3A. Fists of Fury is an all-gauntlet mod for Q3A which has some new powerups in it as well; should prove to be interesting!

Coming Soon

In addition to the regular features such as the Mailbag, Dear Mynx, the mods, models, and levels of the week, we've got another editorial by Lee'Mon, some new Q3A mods (ready to play!), and a special feature called "What We're Eating", focusing on the diets of the PQ staff. The week after next, news pimp Pappy R visits the GSI offices, and I'll have an oh-so-excellent funny article for you. Also, we'll be inviting people down to the GSI offices, and having foot races to give away some swag! Yeah, screw Quake tourneys, foot races are in. It's all part of the new, healthy PlanetQuake. It's not a big box of chips anymore, it's a big box of alfalfa sprouts!

Question of the Damned

This week we have a somewhat-reader submitted question, courtesy of jesus X. But I cleaned it up a bit, so I think I'll simply pass it off as mine! The question is: "What model and skin do you use in Q3A, and why?"

Hellchick:

I used to use the Hunter model. She's really cool looking -- badass and sexy at the same time. Then I started using the Major model because she's much more badass than Hunter and I like her growl sounds.

Pappy R:

I use the Doom Model with my Pappy skin from the contest or on some open servers I use default Visor. The "why" on the Pappy skin is obvious, it's custom by ALPHAwolf and it rox. As for Visor, it's just one of the coolest characters in the standard Q3 line up. I don't use "force models" either cause I like to see all of the varied models and animations in the game. Flava babeee!

Spyke:

I use Mynx, because I like to crossdress? No, wait. Not here. I use the Doom model with the original Doom skin, because I'm old-school. I'm working on a model of the Pong paddle, so I can be even more old-school. Ph34r!!

Remember, if you want to submit a Question of the Damned, just e-mail me!

Spyke's Profound Thought

I was stuck for a Profound Thought this week, so I asked Hellchick what I should talk about. She said "Video games merging with reality, like The Sims." Gee, that helps a lot. If that were ever to happen with games like Quake, I'd be really scared. Although, hey, if someone shot me in the head, I could just respawn! And I could jump from really high places without being hurt too much, and I could walk over a spinning logo to hurt people four times as much. And when I respawned, I would have those little anti-aliased circles around me, provided reality was Quake 2. I have no knees and my neck is in a brace, so currently my reality is Wolfenstein 3D.

- Spyke


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