That's right -- I've stuffed Spyke into the server room
in order to implement my cunning plan, a coup, if you will,
of the PQ in Review. I demand a case of Bawls
soda, five bags of Doritos, and all the Shaft movies on
DVD. If I don't have them by midnight tonight, Pearl the Inflatable
Sheep will be paying a special visit to Spyke. She's trained
to kill a man 35 different ways with just a pencil, you know.
Okay, I lied -- Spyke is just on vacation for a week, so
allow me to recap what happened at PQ for you...
To start off the week, we had our usual editorial -- this
time, Pirate told us why he's afraid the original Quake may
be in danger of being forgotten in "Keep
Quake Alive!". A lot of people felt he was right
on target (judging by the feedback in this week's mailbag),
so congrats, Pirate, on hitting a nerve. Conversely, a few
people said that their roots didn't lie in Quake 1, or even
DOOM, but in Quake 2. A pox on those people, I say (not really).
We had more featured maps,
models, and this week's
mod -- D-Day.
To follow up on Dante's feature, I interviewed the D-Day guys
to find out the juicy gossip behind this Q2 mod, so if WWII
and realistic Quake mods turn you on...well, first see a doctor,
and then check out the interview
if you missed it. Then on Wednesday we had the weekly poll,
and over 1000 people agreed that I couldn't think of a better
question than if Carmack wore boxers or briefs. Geez, people,
couldn't you even take a guess? (I'm thinkin' boxers. Maybe
I'll ask him when I'm down there next week.) Mynx
-- clearly the favored chick here at the Planet -- gave Quakers
the usual solace, as well as an additional feature that she'll
continue for a few more weeks: Geek of the Week. Take a look
at the picture of the little kid and guess who it might be!
We also featured a review
of the Q2 movie "Rick Jones 2". Get out yo' platforms
fo' dat one, baby. And to wrap things up at the end of the
week, Love2Play taught people how to fire up Quake 1 and get
the most out of it in this week's TechTips.
We added some new sites to the Planet this week: kicking
it off was Capture and Hold, a very
Domination-like mod for Q3A; following that was a very promising
Q3A mod called Rogue Infiltrator.
Two more signed on as well: Coliseum
2 -- for those of you hankering for things from Q2 like
techs -- and E-Studio, which has a
handy utility to help you get more realistic terrain into
Coming up this week we have another reader-submitted editorial
-- Lee'Mon is taking the time to write a new kick-ass editorial
to stir things up -- and a new Gauntlet
for you. If you guys haven't checked out this feature by Lee'Mon
and Spyke, you really need to; it's one of the coolest new
features we have now. We'll also be doing a focus on the Matrix
mod for Q2, with an interview of the team. Pappy-R will also
be bringing us some coverage of the CPL qualifiers that went
on in Toronto, and I'm working on a new contest: skin Hellchick
(not literally). More details on those next week.
Question of the Damned
Well well well...as bad luck would have it, no one
appears to be online at the moment. Spyke is in Vancouver
whooping it up, Pappy is out probably having a life, and Lee'Mon
has the ol' Away message on in ICQ. Hmmph. So does that mean
we're SOL for a QotD this week? Can Hellchick stick any more
acronyms into that sentence? No! (That answers both questions.)
It's now been about 15 minutes, Pappy has returned from ICQ
limbo, Lee'Mon is back online, and id Software's Robert Duffy
has agreed to participate (I threatened to break his fingers
so he can't program anymore). The question is, what mod
are you most looking forward to for Q3A?
The whole Alliance Games package.
Failing that, I want Bacon wrapped Pokemon!
I'd have to agree with Pappy on this one. I'm hooked on
Alliance (no pun intended) and can't wait for the full version.
But then again, I'm also partial to Action Quake 2 and really
wanted to see a Q3A version. Perhaps I can wheedle my way
into the hearts of the Action team. Failing that, I'll throw
Well, of course, I want to see Blast Arena
and Milieu the most... ;^)
However, for mods OTHERS are making, Weapons
Factory is my must-have dish. It appears to be one of
the most solid-looking class-based teamplay mods coming
out. Plus, I loved the Q2 version. In terms of mods I'm
not seeing, where are the single-player mods? People complained
about a lack of SP in Q3A, but no one seems to be doing
anything about it. Get to work, people! Set up a SP universe
(don't rip off an existing one, like Doom or Quake) and
have at it! It'd be a huge undertaking, but any well-done
SP mod would certainly get more than its fair share of fans...
For me personally, I'm waiting for the first really well
done single player mod. I have yet to have seen one announced
(although I may have missed it). The Q3A platform is by
far the most complete "sdk" ever released for game making
and I am anxious to see what the community does in the single
player venue. If I had to choose something I've heard about,
I'd have a hard time, Q3Fortress is looking really sweet,
as is Rocket Arena 3 and the Alliance CTF stuff; anything
done by the Orange Smoothie guys is going to be good as
well. In general I like anything that is well done and provides
a lot of new content.
Remember, if you want to submit a Question of the Damned,
just e-mail Spyke.
Hellchick's Profound Thought
What if our universe -- infinitely huge from our perspective
-- were actually the size of a pebble to someone even larger?
Sure, it's not a very profound thought, but then Spyke's the
one who gets paid for the profound thoughts, not me. I gave
that up when I hightailed it out of astrophysics. As a result,
all I can do is stretch the bacon
humor as far as I can now (thanks to Vondi for that page).
So feel free to send
me your profound thoughts on how I did with the PQ in
Review this week...but please try to keep the gratuitious
profanity under 20 uses per email. Thanks. Spyke will be back