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    PlanetQuake | Features | Rants N' Raves | Burn The Quad
   

Burn The Quad
Does Quad Damage ruin the game?
  — by Pappy-R and the PQ Pack

Just say NO to Quad!

Yeah baby, we're back with another phat edition of the fabulous PQ Rants n'Raves. If you don't think it's fabulous...do a Rant! Now let's just move right along to this week's Rant that was donated thanks to the ire of the dreaded FuzzyBunny. He felt so strongly he even named his rant, so now I proudly present FuzzyBunny's Burn The Quad.

I am pissed off about the quad. It is far worse than the BFG, although it is seen as fair for everyone while the BFG is widely considered a lamer weapon (Which it is). It basically turns your plasma gun into a BFG with more ammo that shoots farster. Also, the BFG has a five second respawn time, so if someone has one, you can just get your own to teach them a lesson. The quad, on the other hand, takes ages so that only one person can have one, which makes that person practically impossible.

I know the "everyone can get it argument", but that also applies to bot aim. From what I have heard, they (bot cheats) are about 600k to download, so you don't even need a good connection. Most of the other powerups are nearly as bad, but the quad is the worst. To wrap it up, I am very pleased 'id' lets you turn it off in 1.27, but a lot of servers are still on 1.17, so sometimes you are just stuck with it if you want a local server.

  — FuzzyBunny

Well isn't that special! He wants to get rid of the Quad in Quake. I hope our band of rowdies can stay away from the obvious religious aspects here and jive clean on this one. Let's give Love2Play first crack at this one. You go girl!

Quad damage is an option on any server, you're always free to join a server without it. I myself think the Quad is funny when I frag amongst friends in the FNFF and we battle to keep it. Throwing up the occasional "It's MINE!" when we take it back. I think Quad whores are the worst though. Someone who camps the Quad must die!

  — Love2Play

That was short and sweet. I'm going out on a limb here but I think L2P is against powerup campers. If the other replies are as short we may have to throw a commercial or demo in here to fill the feature out. Time for Ash to take a swing at the topic and let's hope there's a bit more wind in the sails.

Well, I kind of lean both ways when it comes to issues like powerups. Yes, quad can greatly throw the balance of the game to a play whom just picked up the powerup, and I definately don't think that powerups have any place in 1v1 matches. But there are two very important reasons to keep the quad around. First, a person with quad isn't any easier to kill than anyone else. If you practice until you have the skillz that pay the bills, then a person with quad isn't going to get more than one or two frags off of you before it wears off, or you decide it's time to 0wn the smurf.

Second, it's just damn fun. In a good friendly game of FFA, when it really doesn't matter who wins, there really isn't much more fun than getting blue, and letting the gibs fly. If you're on the other end, just remember that it's only about 45 seconds after the last pickup in most cases, and maybe it's time for you to get the blue electric death and hand some ass kicking out.

Team Deathmatch quad control is a fantastic strategy element, and even in CTF it's important to control items. So as long as the quad isn't used in 1v1 play, I think it's definately a staple of Quake fun.

  — Ash

That was well done, thanks Ash. Well layed out and hitting on the multiple play modes factors that I was going to use. Someone remind me to stick a rabid beaver in his shorts. Now we move along to Spyke who I know is ready, willing and able to rip up a bit of flesh.

Next up, more PQ opinions, including Pappy himself...


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